Quote Originally Posted by Zeus View Post
Maybe you do not know, but juggernaut only lasts 15 seconds, arcane shield only lasts 15 seconds (or less). Oh, and health pots cannot be used in PvP. Please sir, tell me, how do you last 120 seconds+ in a PvP clash based scenario so you can gain usefulness of 4-5 nekro shields? Oh, and do not forget, Nekro shield CD is 26 seconds. So, when one Nekro is used up, the next has a potential to be ready. So, you do not really need more than two.
Your comment tells me you know nothing about this game and are making suggestions because your own ego cannot accept the fact that you die and therefore you blame it on something else.

The bottom line, buffs and nerfs were put into place when there was an expectation of balance. Nekro is a factor in this balance. If developers nerf Nekro, then they have to rework the buffs and nerfs and create a whole new balance. All this, because you cannot figure out a decent strategy to combat Nekro (which can be fought against - any decent PvPer know how).
ya, we cannot use pots to remain long but each class have heal skill right? Just seeing how ppl who have nekro react.Its kinda sad and now im 100℅ sure now, without "OP Nekro" they are useless and cannot do anything in PVP , im sorry but im just saying the fact bcz it show how u react. Anyway thank you for spending time and making this thread last. Hoping they would nerf it for good .ty CLOSED Thread