I reviewed the Glintstone Aegis and it appears that it was given a large amount of extra armor, much more than it should have had, as another attempt to increase Warrior usefulness. This is another side effect of bringing Warriors in line, to remove the boosted stats that were added to fix core problems. In current content we feel Warriors have the armor needed to survive and sustain fights, so armor values won't be buffed, but will be increasing naturally with gear progression from this point forward, much like the damage on weapons.
I appreciate the feedback and again we do acknowledge the strength of some Warrior procs and how they've attributed to this problem. While we do not plan to retroactively reduce the power of these procs, we are taking their effects into consideration when creating new weapon procs. The Glintstone Aegis was designed to overcome Warrior issues by giving them an enhanced form of damage as well as a reliable taunting mechanism. The Dragon Hunter Sword gave Warriors reliable crowd control when it procced as well as a heavy damage increase. Again, now that we have addressed the core issues with the Warrior, we no longer have to try to solve these problems by inflating Warrior stats. These procs do take the Warrior's base stats into their formulas, so having more base damage than necessary also means the procs are doing more damage than necessary.
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