Quote Originally Posted by Zynzyn View Post
Oh such deference! Admirable indeed.

It is realized that devs are doing their best to work on balance and the effort is acknowledged by several among us. The issue is very clear - All 3 classes are now damage-dealers, and 2 of them survive longer than the rogue, making Mage+Tank an effective enough team to not need rogues in teamfights. Another problem is that while Tanks and Mages can use any arcane pet and still be effective, Rogues have to always rely on the Nekro AA.

When these are the issues, lets see it for ourselves when the update goes live, whether the new razor helps. It is appreciated that changes are made with small steps and testing, we are definitely going in the right direction.
and since putting back mage and warr where they were before is not an option, putting the rogue into the standards of todays pvp is the way
which leaves us with heavy buff on survivability if you wanna compete or if you wanna use a pet other than nekro and have equal standards