I don't exactly get Ur point but if i got it correctly u mean that the dmg is normal and just too big to survive.
Well if that's the case I cant agree with you. you Can See on the ss I'll send later that he receives 5000dmg which would be at a 95% dmg reduce at around 100k Pure dmg which is Just INSANE and literally impossible.
PS: Just realized that my Auto correction was german so excuse me if there r any mistakes
Last edited by Antispace; 11-03-2016 at 03:13 PM.
In your previous post you highlighted the confusing part of Carapace's explanation of Glowstik's shield. He mentioned right from the start that the shield has a gradually decreasing damage reduction ability. Specifically, 95% in the first 1.2 seconds, then 75% in the next 1.2 seconds, then 55% and then 35% and lastly 15% for a total of 6 seconds of shield. Then he goes on to say that for that period of time the shield provides an AVERAGE damage reduction of 55%. He does not mean that at any point in time durig the shield the damage reduction could be 55%, he was just telling you the average damage reduction over the period of time of the shield when adding together the damage reduction over each 1.2 secomd interval. He was probably making the case that Glowstik's shield provides more average damage reduction than Nekro's over the same period of time (because Nekro has only 40% damage reduction).
Maybe a dev can just clarify who is right and who is wrong about this. But having read through everything carefully, I think Masked interpreted Cara's explanation wrongly. Having also seen the video, I also refuse to believe a rogue can do so much damage at lvl61 to another maxed rogue on Glowstik shield that 95% damage reduction cannot save them from one combo (unless the rogue was naked to begin with).
Why do we fall? So that we can rise again.
So much anger, why cant we all just get along
Last edited by creeepycreeepy; 11-04-2016 at 01:50 AM. Reason: Error in typing lul.
The rogue instant killed him within 1 seconds after the shield was up,, even at 75% damage reduction, i dont think a 5k crit is justifiable, it means that without the shiel the rogue actually critted 20k damage. We do not need to count in razor or other factor because 5 k damage is from a single hit clearly shown in the video. If dev say that is normal, this pet is pretty useless imo.
Plus that 5 k is probably dealt during the 95% buff so like what some mentioned, rpgues can do 100k damage now??
Maybe the problem lies in the rogue's aimed shot itself. I would suggest a better solution of testing, get a prime warrior to do the shield and have 4-5 rogues do aimed on him in intervals of 1 seconds seperately. Using timed shift eliminates the possibility of aimed shot being able to bypass the shield.
I have viewed the video in slow motion by screen recording the video against a stopwatch app, and found out that the rogue actually hit him with the 5k crit aimed at 1.3 seconds. He was at 75% damage reduction buff.
Increasing the duration of the 95% from 1.2 to 2 seconds would probably help. Since the game is meant to be played anywhere, it should accommodate for those not living in the US because living outside the US usually means you will have regular noticable ping spikes (even with the fastest connections and best devices money can buy).
These spikes can be the difference between life and death in game.
Last edited by Breakingbadxx; 11-04-2016 at 07:56 AM.
Read here (http://www.spacetimestudios.com/show...-PvP-duel-Zeus) what f.e. Zeus thinks about what you said! When you think there is sportsmanship or fairness involved -> FORGET IT !
Maybe you weren't at full hp before you died
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