There seems to be a rather unusual text lag delay now, messages are shown long after the action has occurred. Maybe this was happening before or I hadn't noticed it as much, but I definitely notice it now with the new quest change.

For example I was in Kelys and the game was announcing players entering and exiting combat zones I was previously in, items picked up etc, yet I hadn't been in that zone for some time, maybe a minute or more. Granted I had multiple quests active at once, so there was likely quite a number of messages to display. Maybe some problem with the text delay setting?