View Poll Results: Nerf 'dodge' like I'm loco...

Voters
46. You may not vote on this poll
  • YES! Are you kidding me?

    43 93.48%
  • Okay.... but I'm gonna be mad about it.

    1 2.17%
  • Wait?! WHAT?! I think many people will complain. Many. People.

    0 0%
  • NO!!! NEVER!!! I'm way too attached to 'dodge' ...and how fair it is. FAIR! I said it.

    2 4.35%
Page 1 of 6 123 ... LastLast
Results 1 to 20 of 112

  Click here to go to the first Dev post in this thread.   Thread: Dodgepocalypse

  1.   Click here to go to the next Dev post in this thread.   #1
    Design Department Cinco's Avatar
    Join Date
    Feb 2010
    Posts
    6,727
    Thanks Thanks Given 
    97
    Thanks Thanks Received 
    12,373
    Thanked in
    3,285 Posts

    Default Dodgepocalypse

    Should it? Or rather... should I?
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  2. The Following 3 Users Say Thank You to Cinco For This Useful Post:


  3. #2
    Senior Member
    Join Date
    Nov 2014
    Location
    The Ministry
    Posts
    2,052
    Thanks Thanks Given 
    561
    Thanks Thanks Received 
    702
    Thanked in
    385 Posts

    Default

    Voted in favor of nerf

    I hope it's at all levels for all classes but bird, since bird needs it.

    Thinking about what I just said I say don't keep any gear with high dodge and the class with the most should be birdie.
    Ign - Coolguymage

  4. The Following 3 Users Say Thank You to Befs For This Useful Post:


  5.   Click here to go to the next Dev post in this thread.   #3
    Design Department Cinco's Avatar
    Join Date
    Feb 2010
    Posts
    6,727
    Thanks Thanks Given 
    97
    Thanks Thanks Received 
    12,373
    Thanked in
    3,285 Posts

    Default

    When it happens it'll be across the board.
    Not a surgical strike but a nuke.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  6. The Following 2 Users Say Thank You to Cinco For This Useful Post:


  7. #4
    Tournament & Ladder Leader XghostzX's Avatar
    Join Date
    Jun 2010
    Posts
    7,561
    Thanks Thanks Given 
    2,320
    Thanks Thanks Received 
    2,103
    Thanked in
    1,204 Posts

    Default

    Cinco,

    Your commitment to this game and community is incredible and we're all very grateful for it.

    However, I really do advise that you be careful with how much you "nuke dodge." Birds still need dodge to be a viable class. Dodge is a huge factor in PL right now and I'm glad we're taking preliminary (hopefully these are only preliminary) steps to level the playing field. But please make sure that we do more good than harm -- as history has proven in this game, sometimes tweaking the stats across all levels has some serious negative consequences. I say this only because dodge isn't the only problem; there are imbalances with damage output.

    Looks like Waug has also won this one, guys

  8. #5
    Member
    Join Date
    Jul 2014
    Posts
    54
    Thanks Thanks Given 
    32
    Thanks Thanks Received 
    7
    Thanked in
    5 Posts

    Default

    Can we nerf hit percentage at endgame too? 200-300% hit makes the -60% debuff from skills like blind, hellscream, etc. essentially useless.

  9. #6
    Forum Adept tasakli's Avatar
    Join Date
    Apr 2016
    Location
    ⌛TIME.IS.TICKING⌛
    Posts
    334
    Thanks Thanks Given 
    31
    Thanks Thanks Received 
    59
    Thanked in
    40 Posts

    Default

    Inb4 everyone getting 1 hit by birds.
    ¸„»°'´¸„»°'´ 6FLAIR9 `'°«„¸`'°«„¸
    `'°«„¸¸„»°'´¸„»°'´`'°«„¸ ¸„»°'´`'°«„¸`'°«„¸¸„»°'´
    Shlt, you discovered my secret

  10.   Click here to go to the next Dev post in this thread.   #7
    Design Department Cinco's Avatar
    Join Date
    Feb 2010
    Posts
    6,727
    Thanks Thanks Given 
    97
    Thanks Thanks Received 
    12,373
    Thanked in
    3,285 Posts

    Default

    Advising me to be 'careful' with balance changes is just adorable.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  11. The Following 3 Users Say Thank You to Cinco For This Useful Post:


  12. #8
    Senior Member Boiled_35's Avatar
    Join Date
    Feb 2014
    Location
    Forest Haven
    Posts
    1,735
    Thanks Thanks Given 
    119
    Thanks Thanks Received 
    60
    Thanked in
    49 Posts

    Default

    Quote Originally Posted by Cinco View Post
    Advising me to be 'careful' with balance changes is just adorable.
    Oml is this really happening oml oml!!!


    Sent from my iPhone using Tapatalk

    [B] PL- MAINS: Boiled

  13. #9
    Star Guard octavos's Avatar
    Join Date
    Jun 2011
    Location
    Playing AL
    Posts
    4,192
    Thanks Thanks Given 
    919
    Thanks Thanks Received 
    1,083
    Thanked in
    561 Posts

    Default

    Quote Originally Posted by Cinco View Post
    Advising me to be 'careful' with balance changes is just adorable.
    lol....lmfao....hahahhaaha.....

    ok im done.....

    hahahahahahahaha.

    ok. now im done XD
    http://www.spacetimestudios.com/image.php?type=sigpic&userid=54483&dateline=131136  6901
    PL-Ghosts | SL-DL-AL- Ghost | SL-DL-AL-Octavos

  14. The Following User Says Thank You to octavos For This Useful Post:


  15. #10
    Tournament & Ladder Leader XghostzX's Avatar
    Join Date
    Jun 2010
    Posts
    7,561
    Thanks Thanks Given 
    2,320
    Thanks Thanks Received 
    2,103
    Thanked in
    1,204 Posts

    Default

    Quote Originally Posted by Cinco View Post
    Advising me to be 'careful' with balance changes is just adorable.
    Why is that so difficult?

  16.   Click here to go to the next Dev post in this thread.   #11
    Design Department Cinco's Avatar
    Join Date
    Feb 2010
    Posts
    6,727
    Thanks Thanks Given 
    97
    Thanks Thanks Received 
    12,373
    Thanked in
    3,285 Posts

    Default

    Quote Originally Posted by XghostzX View Post
    Why is that so difficult?
    "..as history has proven in this game, sometimes tweaking the stats across all levels has some serious negative consequences.."
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  17. #12
    Member sebbyc's Avatar
    Join Date
    Jan 2016
    Posts
    240
    Thanks Thanks Given 
    35
    Thanks Thanks Received 
    35
    Thanked in
    21 Posts

    Default

    I think dodge needs to be nerfed. My opinion is that birds right now need more than 8% dodge on arzac. Need to do a little more damage and have least amount of health. (Already have least amount of health so no problem there) birds combo needs to also work every time on ms. Because whenever it doesn't take down the ms you know your dead when facing mages. Mages need to have less dodge than birds. They should have medium amount of health (already have that) and should do a bit less damage (right now with magor mages are doing too much damage, in my opinion.) And bears should have less dodge than mages and have most health (already have) and they should do maybe a bit more damage. Also, root for birds need to have a better percentage or actually rooting because many times, bears and mages Just keep walking. And for foxes, Their dodge and health and damage should be in between birds and mages. Rhinos should have damage. Dodge, and health in between mages and bears.
    Those are just my ideas. Please don't go crazy if you don't totally agree with me, because that's just what I think


    Sent from my iPhone using Tapatalk
    Sebbyc-110

  18. #13
    Senior Member Burningdex's Avatar
    Join Date
    Dec 2011
    Posts
    2,996
    Thanks Thanks Given 
    2,087
    Thanks Thanks Received 
    520
    Thanked in
    365 Posts

    Default

    Woke up and saw this, gj waug. Thanskf for the commitment cinco!!
    nothing lasts forever

  19. #14
    Tournament & Ladder Leader XghostzX's Avatar
    Join Date
    Jun 2010
    Posts
    7,561
    Thanks Thanks Given 
    2,320
    Thanks Thanks Received 
    2,103
    Thanked in
    1,204 Posts

    Default

    Quote Originally Posted by Cinco View Post
    "..as history has proven in this game, sometimes tweaking the stats across all levels has some serious negative consequences.."
    Because I don't think cautious steps were taken to fixing the stats in the past?

    Don't you remember when you guys disregarded some of the community's most well thought-out adjustments? We did all the work for you, yet you didn't listen.

    If you don't remember, check this out: http://www.spacetimestudios.com/show...-class-balance

    So please, spare me the "Pleasing the PL community is nothing more than a burden, so instead of having a mature conversation I'm going to reply with sarcasm and mockery," because that's the only attitude I'm getting from this.
    Last edited by XghostzX; 01-03-2017 at 04:21 PM.

  20. #15
    Member
    Join Date
    Mar 2014
    Posts
    111
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Quote Originally Posted by sebbyc View Post
    I think dodge needs to be nerfed. My opinion is that birds right now need more than 8% dodge on arzac.

    Sent from my iPhone using Tapatalk
    If cinco will nerf dodge on endgamr gears and leave (or buff arzac) bears will simply go full dex or just have 205 dex for arzac, those nasty animals always relied on dodge

  21. #16
    Senior Member humiiii's Avatar
    Join Date
    Feb 2014
    Location
    Bannedfort Castle
    Posts
    846
    Thanks Thanks Given 
    295
    Thanks Thanks Received 
    250
    Thanked in
    147 Posts

    Default

    Inb4 i get triple kill with one fire

  22. The Following 2 Users Say Thank You to humiiii For This Useful Post:


  23. #17
    Senior Member Boiled_35's Avatar
    Join Date
    Feb 2014
    Location
    Forest Haven
    Posts
    1,735
    Thanks Thanks Given 
    119
    Thanks Thanks Received 
    60
    Thanked in
    49 Posts

    Default

    Quote Originally Posted by humiiii View Post
    Inb4 i get triple kill with one fire
    Inb4 i get triple kill by one blast


    Sent from my iPhone using Tapatalk

    [B] PL- MAINS: Boiled

  24. The Following User Says Thank You to Boiled_35 For This Useful Post:


  25.   Click here to go to the next Dev post in this thread.   #18
    Design Department Cinco's Avatar
    Join Date
    Feb 2010
    Posts
    6,727
    Thanks Thanks Given 
    97
    Thanks Thanks Received 
    12,373
    Thanked in
    3,285 Posts

    Default

    Quote Originally Posted by XghostzX View Post
    We did all the work for you, yet you didn't listen.
    Yeah. That's me. Not much of a listener.

    ++ Sarcasm :-P
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  26. The Following User Says Thank You to Cinco For This Useful Post:


  27. #19
    Forum Adept
    Join Date
    Oct 2010
    Posts
    393
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    35
    Thanked in
    26 Posts

    Default

    Quote Originally Posted by Cinco View Post
    "..as history has proven in this game, sometimes tweaking the stats across all levels has some serious negative consequences.."
    Well i am a founder and had every set and items that the game have to offer. The problem is not dodge but its that new sets has the same dodge % unlike the old days where birds got more hit mage had more crit and nuke and bears has more dodge. Now warat arzac and magor all have the same dodge basicly making the mage op vs all class. I think we sould go back to r roots. Or make more combination of items sets to match game play. I have a mage myself and when vs a bear i can close my eyes play with one hand and still win so basicly its very unbalance. As for birds its a extinct class i think arzac is good but only for team play and to be honest there aint many good birds nomore maybe casue all have changed to mage.

  28.   Click here to go to the next Dev post in this thread.   #20
    Design Department Cinco's Avatar
    Join Date
    Feb 2010
    Posts
    6,727
    Thanks Thanks Given 
    97
    Thanks Thanks Received 
    12,373
    Thanked in
    3,285 Posts

    Default

    This upcoming round will be about Dodge Chance, Hit and Crit % - and will affect core stats, derived statistics and the bonuses applied through equipment.
    I expect to do a couple additional rounds subsequent to this (unless I get all bent out of shape - on account of being loco :-)
    Last edited by Cinco; 01-03-2017 at 04:45 PM.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  29. The Following 8 Users Say Thank You to Cinco For This Useful Post:


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •