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  Click here to go to the first Dev post in this thread.   Thread: Guild Battleground Guide

  1.   Click here to go to the next Dev post in this thread.   #1
    Spacetime Studios Dev Justg's Avatar
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    Default Guild Battleground Guide

    Guild Battlegrounds: PREVIEW

    Let's get ready to rumble!

    Why Beta?

    It's challenging to create all the edge cases of multiple 10 v 10 battles going on simultaneously. We've done all we think we can here, so it's time to get it into your hands!
    While in Beta, we have nerfed the maximum bet to 10K gold, but the system has the capacity to wager multi-millions. We'd like to shake out all the bugs before you folks risk your hard-earned gold.

    How does it work?

    Guild Leaders are the only ones who can issue challenges, but they can challenge any member of a different guild. To issue a challenge, inspect the other person. If they are in a Guild you can challenge, there will be a button in the lower right hand corner of their Inspect Screen:

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    The Challenger will then have a screen where they can set a Wager (not required), Min/ Max levels, and number of players per team (maximum of 10 v 10). All Guild Battles last for 15 minutes.

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    Sending a challenge with a Wager costs Battleground Tokens and a small percentage of gold. Battleground Tokens can be purchased for a nominal amount of platinum. It does not cost any tokens to accept a challenge.

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    Once the Challenge has been issues all members of both guilds will see a System Message in their Chat:

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    Currently Guild Masters are the only ones who can accept a challenge (so both Masters need to be online for a Battleground). This is to ensure that they both have the funds necessary to participate in a Wager as well as the responsibility to distribute winnings if the battle is won. Battles are accepted in a new Guild Battle tab in the Social menu:

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    Once the Challenge has been accepted, guild members can enter the battleground. Guild Members must be rank of Combatant or above to enter the Battlegrounds:

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    Combatants rank above general Members (and below Officers). They enter the Battlefield from their Guild Battle tab:

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    The current PvP Battleground is Blood Beach. We may expand these in the future based on your feedback. As Combatants enter the field, they are all dressed in either Green or Yellow vanity garb to minimize all distractions from particles, etc:

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    Players duke it out here, while non-participating guild members can watch the progress on the Battle Report:

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    Once a battle is over, funds are transferred to whatever Guild Leader is victorious (assuming there was a Wager). There is also a System message to all of Arlor about who the victors are:

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    Finally, Guild Members can see their previous wins and losses in the Battle History button on the Guild Battle tab:

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    This should be enough to get you guys going. Once the system is in place we look forward to refining it based on your feedback. As soon as we think it is stable enough, we'll take off the wager limit and see some REAL action!

    Feedback and Questions below, thank you for all your patience while we got this system together.

    Cheers,

    - g
    Attached Thumbnails Attached Thumbnails challenge.JPG  
    Last edited by Justg; 01-18-2017 at 12:32 PM.
    | | | |

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    Senior Member Kairihearts's Avatar
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    First hehe so awesome!

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    Omg, this is amazing!!! Alterra o.O i thought it was Arlor.
    #Bluelivesmatter #StopTrashTreads2017 https://www.youtube.com/channel/UCF5...BTc_Pp4oWa2kwQ

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    Nice battle grounds is real *_*

    Sent from my SM-J500H using Tapatalk

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    Hey neat... so about that pve aspect of the game, can we have the community goal "magically" reached so us players can play the season's content? Would be much appreciated.

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    Yuhuuuu New content!!!!!!!! Thanks you devs <3




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    It's like Arcane legends sports betting!
    IGN: Kakashi <Deviant Misfits> - We run PVE!

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    I'm ready for Arcane Clash Legends!!!!!!!




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    Gary, how are you in <No Troll Allowed> ?? You troll

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    OP update ....cant wait for the update ..
    and will those wager tokens be trade able??

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    Sigh, why'd it have to be blood beach.

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    Holy sh*t thats amazing!

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    Can't imagine 10cs10 lags

  16.   Click here to go to the next Dev post in this thread.   #14
    Spacetime Studios Dev Justg's Avatar
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    Quote Originally Posted by Chocolaty View Post
    Omg, this is amazing!!! Alterra o.O i thought it was Arlor.
    Doh! PL on my mind...

    Quote Originally Posted by DarrenPR View Post
    Hey neat... so about that pve aspect of the game, can we have the community goal "magically" reached so us players can play the season's content? Would be much appreciated.
    We're going to reduce the goal, more on that tomorrow.

    Quote Originally Posted by Instanthumor View Post
    Gary, how are you in <No Troll Allowed> ?? You troll
    Moi!?

    Quote Originally Posted by Anyona View Post
    Sigh, why'd it have to be blood beach.
    You'll be ok:
    Quote Originally Posted by Justg View Post
    The current PvP Battleground is Blood Beach. We may expand these in the future based on your feedback.
    Last edited by Justg; 01-11-2017 at 03:23 PM.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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    Justg Can this be the Guild Battlegrounds enviroment?



    Source: Google Images

    I mean lava and fire enviroment like tindirin could be amazing! and......... Lava pools and rivers could damage players too




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    Senior Member resurrected's Avatar
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    Dip dip i got question. What if one guild have 9 members and other 10? Match stops or anything?

  21.   Click here to go to the next Dev post in this thread.   #17
    Spacetime Studios Dev Justg's Avatar
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    Quote Originally Posted by resurrected View Post
    Dip dip i got question. What if one guild have 9 members and other 10? Match stops or anything?
    Matches don't begin until both teams have a full team.

    If it is a 10 v 10 match, the 9 person guild will not be able to field a full team, the match will not start, and it will expire in 24 hours.
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    Quote Originally Posted by Justg View Post
    Matches don't begin until both teams have a full team.

    If it is a 10 v 10 match, the 9 person guild will not be able to field a full team, the match will not start, and it will expire in 24 hours.
    Nice beta! Well... If one member leave the Game?

    -mug
    -continue
    -again
    The best items and crazy price here

  24.   Click here to go to the next Dev post in this thread.   #19
    Spacetime Studios Dev Justg's Avatar
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    Quote Originally Posted by iamlepre View Post
    Nice beta! Well... If one member leave the Game?
    The Match continues unless every member of a team leaves, in which case they forfeit.
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    Default I like!

    Nice work sts!!! Great !!!!

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