What my thoughts are on a "balanced" pvp is not equal stats for every char, but for each class to have an advantage over the other. I call it the Rock Paper Scissors balance. Bears should have the most health, armor, health regen. Birds should have the most dodge(3x more than bears) and half the amount of crit mages would have, but very low armor. Mages would have 4x the amount of crit bears have, 50/50 health and mana and a lot of mana regen with a little bit more armor than birds. I think 50/50 mana health ration for mages is very fair considering they have mana to use as health. Idk about this, it's just my thoughts on what a balanced pvp would be like cinco. What do you think?