I absolutely agree with Kingfu.
As it stands right now, if someone wanted to they could host a level 80 game, keep hosting games with a char 5 levels lower and merge all the way down to a level 1 game. This is griefing towards lower level players.
In addition, if I want to host a pvp or ctf game, I want to play for fun. I don't want to host a game, have that one game finish, lose all hosting abilities two minutes later when another game is started and not have the ability to boot obnoxious or disruptive people from my game from there on.
Why is it that if a PVE game is hosted and the host finishes the game and goes to the next map in the campaign, the host retains all abilities to boot any player from their game but in pvp and ctf, the host doesn't retain being host?
If I want to host a pvp or ctf game and that game finishes, I want to retain the ability to boot any players who join the game who are using demeaning language, lying on the ground dead and not respawning to continue the game, joining and then leaving the game mid-fight only to join the game again in a few seconds with max health and mana and thus gaining an unfair advantage, afk and so forth. Lastly, if I want to host a game and 1v1 or FFA, I don't have to worry about the odd player out who doesn't want to play the type of pvp I currently want to play, whether that's 1v1 or FFA. I can just boot them from the game if they refuse to leave and want to play the game their way and be disruptive. They can just go host their own game with their own rules.
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