Hello
well i can't find the thread where STS said it, but as i said earlier, STS have said many times that they do not update old maps since they rather focus on creating some new and different maps instead.
Its good to know that you can do math but if you read what i say, ill try to explain to you what i said(try follow me, read it again if u dont understand):
What i was saying is that by reducing the waiting time between the bosses will make the players more likely to play shuyal arena.
1. example to make it more simplified: you had the chance to choose between the light and dark angel, in both of them you would get the same thing no difference but 1, if you choose the light angel you would have to wait 15 sec when u reached a boss.
2. example: you could chose between two places to buy some groceries, in store 1 everything goes smoothly, but in store two you had to wait and wait awkwardly for 15 sec before the one behind the disk let you use your CC.
so what i am saying is that, the drop chance will be reduced but it will be compared to the 15 sec that will disappear, and a AMAZING feature that will blow your mind is to remove the gold drop completely, so u only get chest, WOW did i just solve all the world problem? where is my nobel prize...
*face palm* *deep breath*
oh god...when i say economy, i am talking about this subject ffs, not about the entire AL economy...
I did some runs in arena and found out on average you make around 260g each run, thats after i sold all the item it drop and opened the chest and auto sold that as well. You complain about taking away 15 sec will somehow ruin the economy, while in graveyard you get 1k gold drop for quite a long time and the economy is how it always been. and ill clarify again what i said: Remove the 15sec waiting time and reduce the arcane/vial drop rate.
oh god...
You dont make it easier by reducing the time you have to wait....YOU DO NOT gain EXPERENCE by standing still looking at a clock counting down nor do u want to run the map.
i do agree on the arena is easy, but how do you make it easier by reducing the time??? you dont make it easier, you won't die more or less cuz of the time is 1 sec or 1hr. the only difference is that one is boring and the other is more intersting.
as i said earlier, unless u have your info from a 2015 post, i would understand that new people didn't know how the arena worked but now nearly everyone does, and it only take 5 runs to see what others do and do the same thing, thats what human does to learn, thats what u did as a baby(amazing right), you watch others and do the same thing as them.
it happens to everyone from time to time where u stand too close to someone, and dont tell me im not "experienced" i been playing the game since 2012.
oh.....motherless child(from your ign), it does make sense. First you pop more chest out, and reduce reducing the drop rate on fossil/vial, by doing so you will have the same amount of fossil/vial in the market but people won't have to wait 1hr doing nothing weekly cuz they wanted to farm shuyal chest.
To sum it up, you get more chest but less chance to get vial/fossil, the reduce on the loot should ofc be counted compared to how active shuyal arena is.
Sincerely,
Kraag
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