As the new items providing more armor and health but comparably less damage, I think blaster damage is fine at this time (Let me finish). Although I'd draw conclusion after ok'tal weapon and shield arrival, then the picture will be clearer.
But if cinco read this, I'd request 3 important things for now, actually two, I'll save 1 for latter
Int 4pc set require little bit more armor, if not implemented to existing int set but to the upcoming int set. If it's done properly then I don't think blaster will be needing damage nerf. It was really cleaver decision to increase refire cooldown time, that's a cleaver way to decrease auto damage over time
Int 2h weapon is not scaled up as much as str & dex ones, more damage and bit more armor is required to compete with dex and str 2h weapons, it can be quite good alternative of 4pc int set.
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