Quote Originally Posted by Waug View Post
As said already, it was implemented before then GUESS WHAT, after getting revived a high damage class rek every one sitting behind the orb, even 1 sec is a lot for to kill all as enemy team already highly likely on low health.

The thing that should work is a one way gate in the spwn room, you can exit but can't re enter through the spawn gate.
Lol what orb? Also the only reason a spawn invincibility woukdnt work is boosters that want kills. Literally has no flaws with the two second idea i had by the time two seconds passes you just make it out of the spawn area so it affects nobody except yourself and spawn trappers.


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