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    Well, in any other game it would make sense to sacrifice damage in order to gain range. But in AL, the new guns have i believe a 2x damage auto-attack modifier. This means that if u pew-pew auto-attack something, the gun usually does more damage than a staff. However, "skill" damage will be higher on the weapon with higher damage stat, which in the case of your example, is the staff. Just imagine that when you cast spells it makes more sense to hold a staff, like any other mage in the gaming/fantasy universe.

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