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  Click here to go to the first Dev post in this thread.   Thread: Dev Blog: Regarding Weapons that deal a % of an enemy's health

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    Banned Paw's Avatar
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    Ok maybe im totaly missing the point but im going to say it anyway. Heres whats going through my head

    Lets take the highest hp boss i can think of so far. Umbral mass. Whatever the ds is currently taking off that (12.5%) whatever the numbers are. Why not use that number as the current max upper limit the DS can do. This way everything we have got up till the 66 cap isnt affected at all and leaves the maps as they are and as they have been since release. Nothing is touched, no nerf as of now..

    Keeping that upper limit from umbral mass as the max % damage these weapons can do, give HP to bosses accordingly from level 67 upwards and release new gears, weapons and procs to make these bosses killable. I dont see why there needs to be a nerf.

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