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Thread: Craftable Arcane Weapons(IDEA)

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    Default Craftable Arcane Weapons(IDEA)

    Alright, I’m pretty sure I’m not the only one who thought of this but here it goes.

    Since we have craftable arcane artifacts why not do the same with weapons? Arcane weapons for example;

    Arlorian Hammer of the Great(made up name).
    In order to craft this weapon you’ll need the following.
    1.)Maul of ollerus(weapon)
    2.)50 red raid coins
    3.)5/5 arcane shards
    4.)20 planar ingots
    5.)100 weak fury jewels
    6.)5 million pure gold

    Stats of the weapon could be
    20%damage, 345 armor,150str, 120 str,int,dex, 300 mana, 750 hp, 300 dps, 15% crit, 50 dex.

    Proc could be Lightning proc stuns up to 10 enemy’s for 2 seconds, reducing 55% armor upon enemy for 4 seconds and increases 35% str to the user for 5 seconds. Just an idea guys.

    What y’all think? Opinions? Comments? What ever?

    Please note that all items above are farmable. Maul from elite golden warchests, red raid coins from festerfang, shards from elite golden tindren chests, planar ingots from shuyal planar tombs, fury jewels come basically anywhere and 5m gold you can get that from farming gold or buying 50$ worth of plat.


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    Last edited by THE GOLDEN KING; 04-19-2019 at 12:54 PM.

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    Yesss excellent idea! I like it, maybe modify the recipe a bit and also this would be a great chance for sts to start a new. Get mythic weapons/items from locks/ chests and make arcane items hard to get/ farmable to make people work for that op rarity like think about it

    my example:mythic axe has 10% damage 100 armor 59 str, 30 int, 26 dex 200 hp, proc grants 50% hp to player while the arcane axe would have the 20% damage 300 armor 130 str, 70 int, 68 dex, 800 hp. Grants 60% hp and damage to player Just an example. I feel like it would be better for sts to go this route making legendary items useful again and making mythic weapons the op players and players with arcane would be Elite players of the game. I think that would do nicely just like the old days of level 36-41 cap.

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    Quote Originally Posted by Alghost View Post
    Yesss excellent idea! I like it, maybe modify the recipe a bit and also this would be a great chance for sts to start a new. Get mythic weapons/items from locks/ chests and make arcane items hard to get/ farmable to make people work for that op rarity like think about it

    my example:mythic axe has 10% damage 100 armor 59 str, 30 int, 26 dex 200 hp, proc grants 50% hp to player while the arcane axe would have the 20% damage 300 armor 130 str, 70 int, 68 dex, 800 hp. Grants 60% hp and damage to player Just an example. I feel like it would be better for sts to go this route making legendary items useful again and making mythic weapons the op players and players with arcane would be Elite players of the game. I think that would do nicely just like the old days of level 36-41 cap.
    Yeah that’s a pretty good idea you got there, I knew I wasn’t the only one


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    This is too good I love it +1000000000
    people don't want to hear the truth because they don't want their illusions destroyed

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    +1 for this idea

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    +11111111111111111111 this is really good idea

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    +11111 me likey

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    +1 for idea but only if crafting includes things you can get by playing game instead of merching/making your cc suffer. Such as dragonite bar/orc fang. There is no point in crafting if main component is 400m

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    Quote Originally Posted by Alwarez View Post
    +1 for idea but only if crafting includes things you can get by playing game instead of merching/making your cc suffer. Such as dragonite bar/orc fang. There is no point in crafting if main component is 400m
    Where do you people get these crazy gold amounts from?? If anything max good for all items would be about 50-60m max XD and you don’t need to spend 50-60m you can just simply farm the items too.

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    Good idea but imagine how much that will cost im already near broke after buying ebon staff.

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    I get the idea but the numbers and stats and everything is so out of place. Theres a diffrence between farm-able and praying for a chance. Maul drops from the chest, if u loot one u can sell it for like 30-40m why would u bother crafting an arcane when u can prolly buy one with that gold. Shard dosent drop from arena, those are fossils. (Drops from elite golden tindirn chest if you're curious) the others are acceptable.

    Also u gotta be aware that making this a recipe or just a thing in general means the prices of these items are gonna hit the roof even if u can farm it.

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    Quote Originally Posted by alxe View Post
    I get the idea but the numbers and stats and everything is so out of place. Theres a diffrence between farm-able and praying for a chance. Maul drops from the chest, if u loot one u can sell it for like 30-40m why would u bother crafting an arcane when u can prolly buy one with that gold. Shard dosent drop from arena, those are fossils. (Drops from elite golden tindirn chest if you're curious) the others are acceptable.

    Also u gotta be aware that making this a recipe or just a thing in general means the prices of these items are gonna hit the roof even if u can farm it.

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    I understand where you’re coming from, but my weapon “recipe” was just an EXAMPLE. Also the stats of it aren’t out of place. Have you checked the stats of the new level 71 arcane artifact? 110 str, 60 armor, that’s pretty “out of place” wouldn’t you agree? The point of the weapon is so 1 warrior stands out among the rest. Ex; Hercules and regular people, captain America and the average man, level 36 mythic set and average level 36 legendary gear. Get the picture?

    Yes, there is a difference between “farmable and praying for a chance” I agree with you there. You could sell the maul for 30-40m but you can’t buy “my” craft-able weapon idea with only 30-40m. I would say that weapon would for sure be in the 80-150m range since to farm it, it could take between 1week to 2 months. I appreciate you correcting me about the shards I forgot you couldn’t loot them from arena, thank you.

    Yes, I am indeed aware that the items for this “recipe” will sky rocket. Think of it as a new way of making gold in a sense. I appreciate your opinion.


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    Underrated Thread!...

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    Instead of maul of ollerus, just change pure gold to 30mil. Ollerus would be over 50mil if it was used in the recipe.

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    20 planar ingots - change for 2-3 ingots, dragonite bars, something for cryo tokens + teeth + orc tags + balanced tokens + murk tokens
    maul - change for something new (maybe to those useless already outdated spirit weapons lvl50?)

    PS: idk why sts should make craftable op weapon, no profit for them

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    Major gold drop.

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    Just a question, If everything so easily loot-able and now that players can just ''farm'' gold whats in it for STS, if it from crates then STS earns through plat but this.....??

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    Never gonna happen literally ZERO profit for our MVP money-digger STS group.

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    Like the idea but maybe add the locked for maul and elite gold pirate chests in km3 so new players can farm them and rich players can open and richer ones craft.

    Would be a good balance to help new players make gold

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    oh yeahhh..that's nice

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