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    Senior Member burntoutdex's Avatar
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    :D

    As promised:

    Here are the major changes from after the 76 cap (which is where, in my opinion, the game changed a lot). I probably missed something here or there:

    >everything is tradable (including vanities; so you are probably very very wealthy, cap pieces sell for a lot)

    >gold cap is now 999m

    >3piece drag rings are equippable at all levels; found in the ring section of the cs (new addition)

    >new item slot known as amulets, they enhance various stats and can be enchanted in a gambling sort of way, you roll to fill up to three slots in the amulet which can add stats such as +40 armor and damage. It's completely luck-based, can be rerolled for either plat or gold.

    >new type of weapons called Stat, they are class bound and require a lot of int/dex/str to equip, they are the best weapon to use from level 50 all the way to 100, with the 50 variant being the best weapon until 100.

    >esb, ems and ewt re introduced at a higher level

    >lots of new vanities from events (similar idea to forg event awhile back, eg smash chests/kill mobs for points)

    >new balefort-esque area, being ok'tal, has a cs and stash. reqs level 80 to join (alternatively buy lil LOKO in cs and enter through the portal in Shadow Caves, works for any level char).

    >new pets which add stats to your character, ranging from 1000 armor or damage, up to to 3k damge and hp (the latter being the tinsel)

    >skills go to level 10 now, (i think it was 9 at 76?)

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