Originally Posted by
arcanefid
Most things are nerfed to the point that it's really easy to survive for warriors. But it's still a bit boring because things take ages to die if you play solo.
I would suggest starting with the offensive things for the first part of the adventure, so you don't get stuck fighting random bosses for long times.
Skyward Smash, Axe Throw, Windimill and Heal (just in case) for the beginning. Also don't forget to put the points on Might / Intelligence / Dexterity passives.
You'll just be killing things without any real difficulty of surviving until you reach Jagged Pass (the boss), by that time though you should have enough extra Skill Points to unlock Juggernaut and some of it's upgrades. Juggernaut is useful for all other bosses of Tindirin, so it's a good idea to replace Windmill or Skyward Smash with Juggernaut whenever you fight one of them. Axe Throw is useful because it does the most damage and also causes opponents to bleed (don't forget the 1/10 mastery on Axe).
As for maps starting from Ren'gol and up, I'm not sure what gear and pets you will have at that point, but I wouldn't suggest going there with Rare/Epic gears, unless they're level 57+.
Hope this helps for a start.
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