It's Utopia man... Ideal can't be reachable in this situation. Even in games like Dota 2 which is MOBA genre but still have some weaker and stronger heroes there. PC games same thing. World of warcraft for example: in some situation mages are stronger, in some situation warriors and so as rogues. If all classes will become the same what a point to have multiple different classes? Another thing is maybe pve content favours rogue more than two other classes? Because its about who kills faster, where rogue is the grandmaster. My opinion is that we need more dungeons with difficult lvl as Deep Marsh bosses or harder with interesting boss/creeps mechanics instead of wasting time over obvious things... Tdm mode is not popular like used to be, because people don't wanna take reality, they think that someday old stable business model will change as they wanted too see it. Game is alive, ebon items are cool, content is decent for such mobile game, we have a lot of cool events, so could you tell me what a point for Sts to change it? Duel? What is duel - it's sparring room, basically we need it to see how things work, to play with friends for creating new tactics for our class, for better understanding role in the map. It means nothing at all, no aps, no reward, no lb, not entertaining as good team fight, who even cares about Duel mode? Unfortunately tdm now currently broken, because we have no class limits per room. It's very bad because allows to stack warrior team and making it useless to play. . .
Last edited by Browdy666; 07-11-2019 at 10:15 PM.
I’m not really interested in duels actually, I just used that as an example because Cinco did it too. And also I’m aware that all classes shouldn’t be the same or equal to each other. But it’s clear that Rogues have an advantage in more than at least 50% of the situations. Do you think Tanks would be useful in Deep Marsh or Raid, or even PvP clashes if we didn’t have Ebon aegis? Why should a whole class be useful only if they own a specific weapon? What about a level 65 Warrior who can’t equip a TB or Ebon aegis?
Anyway, I’m done here. Let’s see what happens in the next expansion. I guess that’s our only option now.
Retired
Yes we had tb before. Do you think rogue would be useful in Deep Marsh or Raid without Ebon bow ? Same example. Owl bro, Sts made warriors proc so OP exactly to compensate such thing with rogue. It was always so in AL. 65 lvl ? Why? What a point of being half-warrior? Who wants to be 65 lvl if there is no place for him in Al? 63 lvl bracket is active btw. It's same thing as 70 is useless compare to 71 because of arcane ebon gear. Why it is wrong for your opinion? I don't get it. Owl, till next update I'd like to make this topic hot, more voices = better chances, so i think that your opinion is important here And yes you right let’s see what happens in the next expansion
Retired
Ebon armors are perfectly balanced. They are not the problem.
I just got ebon armor and it seems the proc is fair both on PvE/PvP. In PvP the proc boost is not what i thought it was; It seemed those screen shots people had sent showcasing the ebon armor proc buff were either in festerfang with mireguard or had multiple buffs active. In PvE zones respectively.
But ebon weapons with the reflection procs & Awakenings are what need to be thoroughly examined and given proper attention in PvP's case. But they're completely fine in PvE. So 1+ for that.
All reflection type of attacks in every game with PvP is always complex and needs a limit.
Good job dev's on the ebon gears. They truly feel "Arcane" and i respect that. PvE has become fun again.
PvP on the other hand. We need a brand new PvP zone that gives pre-prepared heroic gears for everyone, which can exclusively be worn there. As for pets; Anyone can choose their preference.
Last edited by Flamesofanger; 07-16-2019 at 12:26 PM.
“Can we have it?” I’d guess yeah, and why not when we can pointlessly fight in one town? lol.
I thought maybe you had started in pl also? I may be mistaken =)
Here’s some background if u wanted
https://www.spacetimestudios.com/sho...ht=Honor+arena
https://www.spacetimestudios.com/sho...ht=Honor+arena
https://www.spacetimestudios.com/sho...vent-this-week!
https://www.spacetimestudios.com/sho...Vanity-WEAPONS!!
https://www.spacetimestudios.com/sho...evel-30-and-up!
Slightly out of chronological order, oops.
Cheers
Last edited by Stephencobear; 07-12-2019 at 11:58 PM.
\m/,____( >. < ‘ )________,\m/Suentous
Chivalrous Union
Honestly just give up. It's been what? 6 years now? They obviously don't care.
They are aware any big pvp implementations will at least double their profits.
Problem is they don't see doubling profits and dealing with cheaters as a good balance.
You playing this game or just crying on forum about "ohhh they don't care"? They do care otherwise population and activity in the game will be already dead. This topic for people with HOPE we don't need useless negativity here. If you have bright idea to share with community then do it, if not then leave it. Because i see no constructive criticics from you. If you really thinking like that then just give up and change the game
In my opinion, pvp looked well and alive during the years 2014-2016. Overall the game was very well populated. Almost every Map and outpost was full with tons of players. Pvp was pretty balanced where the Mage, Rogue, Warrior whom had stronger and better gear would of been the last to die or first to kill.
Reason why pvp died down since 2016 was because the release of The ‘Awakening System’. Since sts kept releasing new items like belt and artifact, the awakening category grew larger because they also allowed the players to awaken their regular items like ring, amulet, armor and weapon. Since everyone wanted to be better than “the next guy over”. Everyone found out that In order to be better than the rest, they would need to out-tank the challengers. And so began the death of pvp.
Even if they would disable awakenings for pvp, it won’t revive it. It’s a bit too late for that. Maybe a queue system would help but I don’t see pvp recovering after all this.
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