Why didn’t spacetime scale the awakening system? So a lvl 8 twink could get like 10 armour 10 armour max on a legendary weapon which would’ve been realistic and not ruined pvp for lower levels and caused so many players to quit. It’s just stupid when a lvl 8 can get the same awaken as a lvl 71 who does 3k more damage and it of course impacts 100x greater for the level 8. Also the awakens should’ve been nerfed in general to stop people with 1000s to spend have an overwhelming advantage over f2p players who can’t afford to reroll to get best gear.
STS could still nerf awakens, people with op awakens will still get the same tier of awaken e.g 150 armour 3rd tier is scaled to 50 3rd tier in a 20 35 50 system. This would bring a lot of people back I think and would probably make twinking possible again and bring back more players.
For once can you listen to the community STS who all agree awakenings killed pvp and do somethin* about it that can help revive pvp before the game dies?
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