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  Click here to go to the first Dev post in this thread.   Thread: Sts....thx for nothing....

  1. #41
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    No problem LadyLove i was wondering why i deserved a punch. Was getting ready to duck.

  2. #42
    Senior Member Ladylove's Avatar
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    Quote Originally Posted by Breadkeeper View Post
    No problem LadyLove i was wondering why i deserved a punch. Was getting ready to duck.
    Haha I was trying to make this unhappy thread go wildly off-topic.



  3. #43
    Member Smartress's Avatar
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    I can share some of the frustration in PL, especially the end game content. It’s all about farming for gears with incredible low drop rate and massive experience level range (>83K) to fill the boredom for Level 50+ players.

    So instead of leveling my Enchantress to 56, I think my time is better spent to level my Ulsan Warrior and Bird to 55 rather than grinding BS.

    For some MMO Games, the end game content should be most attractive aspects of game to keep people playing. To my knowledge there is still no “real” PvP incentive (e.g. better PvP Gears) to lure people for PvP. No raid contents or elite instances for Lvl 55 plus.

    Crafting is another form of farming and grinding for recipes, not a skill level involvement whatsoever.

    Here are some constructive feedbacks:

    1. Lower drop rate only does 1 thing, make a few hard core player with more Gold and drive item prices beyond casual players reach. I am not advocating flooding the loot with pretty pinks, however I believe prizes should be rewarded to whom has put a “hard” work. I don’t mind bosses are difficult, (like Overlord) however if it guarantees a pink drop rather than white or orange and green items. Have a look at Shadow Cave elite instances; no one is playing because the “reward” is not really reflected by the “effort”.
    2. AO1 we have Sand Storm, AO2 we have Plasma Pyramid, AO3 we have Final Victory. Personally I think we should build one for Belfort Sewer, where all the bosses are in one instances.
    3. We need level 55 elite instances as well, where only a balanced team can conquer them, perhaps even raid instances with 10 players will be interesting.
    Smartress - Level 55 Enchantress
    Superwise - Level 47 Archer
    Swordpanda - Level 53 Warrior

  4.   This is the last Dev post in this thread.   #44
    Developer - Inactive Samhayne's Avatar
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    Quote Originally Posted by thugimmortal View Post
    i agree thats harsh
    the devs care about all its players new and old
    we wanted lvl 50 elite dungeon we got the shadow caves
    we wanted level cap raised from 50 they raised it to 55 and then to 56 for the hardcore
    plus different lvl55 sets
    we wanted free plat they gave us tapjoy
    they redone the swamps giving us the new stages and town
    they gave us alien oasis town and redone it again
    they give us holiday content and give vanity items away in events
    they gave the founders helmets and are planning veteran awards
    they gave they give they work thier butts of to keep us all happy

    man that annoys me how ungreatful some people can be
    rant over
    No one can please everyone all of the time. We know we can't either, but we try. Thanks everyone for the support.

    Locking thread as flame thread is still flame thread.

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