I like the sound of it. Sounds a little too complex, but so is every system related to the game. Have to admit that this is an interesting suggestion.
As for the procs, let's face it. Tanks are broken af. There is no balance between the classes since tanks are literally all 3 classes combined into 1. That being said, Tanks have been pretty useless all these years, so I really don't have anything against the insane role monopoly that they've been given recently. The way I see it, the whole "tanks and procs" argument can go either way. You are either a mage/rogue complaining about them or a tank defending the same.
Instead of making the narrative about nerfing tanks, STS could work on buffing the other classes (solely for PVE). That will only make the maps much more easier to run and nobody should a problem with that.
Tanks have had durability but lacked damage, which was granted with the new meta (proc stack and rage ultimate). I suggest making rogues and mages more durable now, since the damage has always been there.
Also, a serious +1 for class-specific procs. It's always been that way as you can see from the older mythics and arcanes. Somewhere along the way, this ideology was lost and every class recieved the same gear procs.
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