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    Quote Originally Posted by Cinco View Post
    This approach might be appropriate for something else. The mechanics for 81 Mythics were designed on purpose (and with the knowledge of how often players 'charge' under normal circumstances, and the general sentiment about the value of 'charge' as a common weapon activation strategy) and in context with our plans for future gear.
    Rifle's proc chance is ridiculously low, and we need 2 charged attacks to trigger 2nd proc. I see other classes not only triggering proc easier but also dealing more dmg when it happens. How is this situation compatible with the mage buff you said 2 months ago? Didn't you say that mage was struggling the most?

    This is only game i've seen where 'tank class'" wrecks bosses faster than others

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