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    Quote Originally Posted by asommers View Post
    I ...try to stay away, but...



    They're not done. It's a preview. We're testing ideas. We're gathering feedback.



    There are 5, and they were done in stages like that to incorporate rounds of feedback (hence the names I, II, III, IV and links to next and previous threads in the chain).



    This is patently false. Read thread 1 (here), I make NO suggestions and a lot of the suggestions FROM THE COMMUNITY were included.

    I reviewed and weighed every single suggestion for implementation difficulty. Some achievements are just not feasible, yet I can't respond to every single achievement suggestion. Do you really want to fire the cannon 10000 times in Kraag, be logged in doing nothing for 24 hours straight, or do the cry emote 1000 times?



    Wha-? Weren't all the APs added considered "pay-to-win"? Which is it? You're going to find the fastest way to do an achievement. A plus to your comment here would be that now I know to add achievements to craft/upgrade/awaken items by rarity.



    Eggzavier is a yearly event. We felt a year is was long to wait for an egg event. We wanted to create an event that provided egg availability every 6 months. Based on survey feedback and imperical data, the event was a success. We'll see what the long term effects are to know if we'll keep the biyearly event or switch back to yearly.



    What we currently do is release an event taking feedback and data from previous runs of the event into consideration, then gather more feedback and data in order to improve future events. We're small, scrappy, and can easily adapt to community feedback and requests.



    This is already on the list of things to do (here).



    Wait, didn't we get a comment in the same thread about "The new 81 arcanes are not looking well"?

    -----

    It's hard to decipher much of the feedback we do get to do anything useful with it. Also, since the community is insanely polarized, we accept the fact that we'll satisfy half of our audience and anger half of our audience.

    The feedback trend I'm seeing is: if we don't implement your specific request, we're ignoring ALL community feedback. That's just plain disingenuous.

    Lastly, I have no idea why I indulged this.

    -ALS
    Glad you indulged yourself, good to see your thoughts. I think you guys are doing a good job with the implementation of labyrinth loot and thus awake event. I took a major loss as I had lots of expensive vanities and gear like para staffs and kershal, but I think it’s important for the growth of the community that new players have a way to acquire the stuff they need. Good work recently. Hopefully we can see some more events like labyrinth to free up more low level pvp items like ice scale/Druid or some new designs with similar style stats.

    Thanks!

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