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Sorry about the thread hijack.
One more thing - with the new update, note that the skill damage range is now fixed. Equipment and points in dex have no impact on the description. This makes finding real skill damage a pain because we now don't have the ranges conveniently written for us.
In PL, we could compare with a universal constant between equipment and points of str, dex, and int - if we had a every bird with say, a blast shot at 6, the damage range would be conveniently listed for us.
Last edited by WhoIsThis; 08-26-2011 at 11:07 AM.
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