Forcing players attacks to target a boss type mob should at the least have a toggle. A person cannot even target a mob directly in front of them if there is the type that this auto target locks on to.
It restricts how a player can play, i cannot even clean mobs to get to the prioritized mob but am forced to dive into a pack and letting the baddies tea off on you. Probably biggest issue is with Rog.
Revert or add a toggle to prioritized targeting. I understand why you added it but if you try to play in a precise manner it only hinders you. Not everyone needs this.
Edit: Example: Labyrinth Event i would always accidently dive bomb the mini bosses by the chests, instantly killing them. What i wanted to do was clear the mobs before hand and wait until everyone was near for the loot. Once again, this is probably only a issue with Rog.
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