Page 2 of 2 FirstFirst 12
Results 21 to 37 of 37

  Click here to go to the first Dev post in this thread.   Thread: Preview: Return to the Amethyst Atoll and Save the Slots!

  1. #21
    Senior Member
    Join Date
    Oct 2022
    Posts
    1,620
    Thanks Thanks Given 
    269
    Thanks Thanks Received 
    80
    Thanked in
    69 Posts

    Default

    add aution slot for craft a bound version, pls devs


    Enviado desde mi iPhone utilizando Tapatalk

  2. The Following 2 Users Say Thank You to recilencia123 For This Useful Post:


  3. #22
    Member Ikaiju's Avatar
    Join Date
    Sep 2018
    Posts
    185
    Thanks Thanks Given 
    11
    Thanks Thanks Received 
    4
    Thanked in
    3 Posts

    Default

    if u dont want to make it to x25 for slots, make it 5x or 10x instead


    Sent from my iPhone using Tapatalk

  4. The Following 2 Users Say Thank You to Ikaiju For This Useful Post:


  5. #23
    Senior Member
    Join Date
    Oct 2020
    Posts
    633
    Thanks Thanks Given 
    25
    Thanks Thanks Received 
    18
    Thanked in
    10 Posts

    Default

    Quote Originally Posted by Ikaiju View Post
    if u dont want to make it to x25 for slots, make it 5x or 10x instead


    Sent from my iPhone using Tapatalk
    +1 farming x1 slots would be endless and exhausting

    Sent from my SM-A125F using Tapatalk

  6. #24
    Junior Member
    Join Date
    Apr 2023
    Posts
    10
    Thanks Thanks Given 
    4
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    yay, this is actually what we need, I wish the bound slot are stashable so I can use on my new char

  7. #25
    Forum Adept
    Join Date
    Jul 2022
    Posts
    449
    Thanks Thanks Given 
    84
    Thanks Thanks Received 
    44
    Thanked in
    26 Posts

    Default

    +1 make it 25 slot instead of 1, and add all slot types (craft, auc, inv, stash, etc)

  8. The Following User Says Thank You to zynkor For This Useful Post:


  9.   Click here to go to the next Dev post in this thread.   #26
    Design Department Cinco's Avatar
    Join Date
    Feb 2010
    Posts
    6,731
    Thanks Thanks Given 
    97
    Thanks Thanks Received 
    12,372
    Thanked in
    3,285 Posts

    Default

    Quote Originally Posted by MaAaT View Post
    Does the lifesteal of the gem work like lethality(execution)+ heal or like banish + heal.
    It works like banish + heal - meaning that the target does not have to be at a certain health threshold to be executed; they can have their 'life' stolen at any point.
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  10. The Following User Says Thank You to Cinco For This Useful Post:


  11. #27
    Member
    Join Date
    Apr 2023
    Posts
    55
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    8
    Thanked in
    5 Posts

    Default

    Have you really thought this through sts? This event seemed to be for new players with low slots...but u end up putting so much crafting components like why is their so much smal components to the crafting. One suggestion .... reduce the drop rate and also reduce the amount of small components needed to craft.... How can a low level player run this event if his crafting inventory is full from all those small components!!!!!! Think!!!?!?

  12. The Following User Says Thank You to Vikusato For This Useful Post:


  13. #28
    Senior Member Oakmaiden's Avatar
    Join Date
    Jan 2015
    Location
    Oakwood Forest
    Posts
    3,089
    Thanks Thanks Given 
    2,679
    Thanks Thanks Received 
    920
    Thanked in
    602 Posts

    Default

    Thumbs down, pay to play. Again. For minimal rewards. Aren’t you raking in enough from auras and locked crates? 25 platinum entry, ummm nty.
    I’m rubber and you’re glue, what bounces off me, sticks on you..
    Stop assuming my posts are emotional. I don’t care that much.

  14. The Following 2 Users Say Thank You to Oakmaiden For This Useful Post:


  15. #29
    Senior Member
    Join Date
    Mar 2022
    Posts
    692
    Thanks Thanks Given 
    55
    Thanks Thanks Received 
    71
    Thanked in
    50 Posts

    Default

    Are hotbars available this event?


    Envoyé de mon iPhone en utilisant Tapatalk

  16. #30
    Senior Member Greazemk's Avatar
    Join Date
    Apr 2018
    Location
    Stronghold
    Posts
    636
    Thanks Thanks Given 
    197
    Thanks Thanks Received 
    98
    Thanked in
    70 Posts

    Default

    It's your fault for all of these unnecessary hatred and criticism of your team's poor and greedy decision making, for making the slot issue much much terrible. 1x inventory slot for 8 hours and how many do you think we need to max that out? and did you also think about how many of your playerbase have only 5-10 crafting station slots? This event doesn't help at all, the mobs are difficult to deal with, they have to grind 1 week for something that should've been given for free. Paying for an entry when this event is meant for newbs did you really think about this? Why not make the crafted inventory slots trade-friendly? make it easier to access for the players that really needed it.

    And also stop making small micro transactions each event, you could've made luck elixir useful instead of making "Amethyst Atoll Elixir".

    You give us recycled contents for a week or two, you don't provide contents for us f2p we have to rely on spenders to acquire necessary gear equipment to clear your latest maps, you nerf items from 1 previous expansion, you de-value items over and over, you made event contents like vanities, pets and etc.. to a crafting recipe, you made new player experience to almost impossible to progress which is the slot issue, but you guys said it is meant to cater newer players and what happened?

    What's next?

    Enjoy the event, Legends! As always, we love hearing your feedback on new events in the comments below.
    If this is really true, we wouldn't be ranting or talking about slots here for almost a year. We all know it, you guys don't listen to suggestions that truly matters.
    Ign: Fyor

  17. The Following 3 Users Say Thank You to Greazemk For This Useful Post:


  18. #31
    Senior Member
    Join Date
    Oct 2020
    Posts
    633
    Thanks Thanks Given 
    25
    Thanks Thanks Received 
    18
    Thanked in
    10 Posts

    Default

    Quote Originally Posted by Greazemk View Post
    It's your fault for all of these unnecessary hatred and criticism of your team's poor and greedy decision making, for making the slot issue much much terrible. 1x inventory slot for 8 hours and how many do you think we need to max that out? and did you also think about how many of your playerbase have only 5-10 crafting station slots? This event doesn't help at all, the mobs are difficult to deal with, they have to grind 1 week for something that should've been given for free. Paying for an entry when this event is meant for newbs did you really think about this? Why not make the crafted inventory slots trade-friendly? make it easier to access for the players that really needed it.

    And also stop making small micro transactions each event, you could've made luck elixir useful instead of making "Amethyst Atoll Elixir".

    You give us recycled contents for a week or two, you don't provide contents for us f2p we have to rely on spenders to acquire necessary gear equipment to clear your latest maps, you nerf items from 1 previous expansion, you de-value items over and over, you made event contents like vanities, pets and etc.. to a crafting recipe, you made new player experience to almost impossible to progress which is the slot issue, but you guys said it is meant to cater newer players and what happened?

    What's next?


    If this is really true, we wouldn't be ranting or talking about slots here for almost a year. We all know it, you guys don't listen to suggestions that truly matters.
    +1 to bro, wtf best speech ever lol

    Sent from my SM-A125F using Tapatalk

  19. The Following 2 Users Say Thank You to frankcastle911 For This Useful Post:


  20. #32
    Senior Member Apocalyptis's Avatar
    Join Date
    Apr 2016
    Posts
    593
    Thanks Thanks Given 
    302
    Thanks Thanks Received 
    194
    Thanked in
    114 Posts

    Default

    Quote Originally Posted by Cinco View Post
    It works like banish + heal - meaning that the target does not have to be at a certain health threshold to be executed; they can have their 'life' stolen at any point.
    That sounds so good, what a pity that we can’t use it on our main characters i doubt anyone is running catacombs with lvl<70 item
    <Elite Runners>

  21. #33
    Senior Member
    Join Date
    Jan 2015
    Posts
    538
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    39
    Thanked in
    37 Posts

    Default

    Should be token based to buy whatever slot kit you want...not luck. Looting a furniture slot kit would feel useless for low level toons you really think they are dumping gold into a house right now?
    Bump that new jewel up to level 80 so end game players can atleast put it on an end game speed set. Don't really see any harm coming from this.

  22.   Click here to go to the next Dev post in this thread.   #34
    Design Department Cinco's Avatar
    Join Date
    Feb 2010
    Posts
    6,731
    Thanks Thanks Given 
    97
    Thanks Thanks Received 
    12,372
    Thanked in
    3,285 Posts

    Default

    Quote Originally Posted by imfeared View Post
    Bump that new jewel up to level 80 so end game players can atleast put it on an end game speed set. Don't really see any harm coming from this.
    There are better jewels at 80+ so this one stays low-level.

    Best wishes!
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  23. #35
    Senior Member Apocalyptis's Avatar
    Join Date
    Apr 2016
    Posts
    593
    Thanks Thanks Given 
    302
    Thanks Thanks Received 
    194
    Thanked in
    114 Posts

    Default

    Quote Originally Posted by Cinco View Post
    There are better jewels at 80+ so this one stays low-level.

    Best wishes!
    There are not any useful jewels for endgame other than new eyes and hailstones. I don’t get the argument “there are better jewels, so we can’t use weaker ones”. Lifesteal actually sounds more like endgame PvE thing for hard maps, not so much for low level twinking. I really love the ability and kinda makes me sad it won’t serve much purpose on low levels. Lost potential
    <Elite Runners>

  24. #36
    Forum Adept
    Join Date
    Apr 2022
    Posts
    398
    Thanks Thanks Given 
    47
    Thanks Thanks Received 
    31
    Thanked in
    26 Posts

    Default

    Quote Originally Posted by Cinco View Post
    It works like banish + heal - meaning that the target does not have to be at a certain health threshold to be executed; they can have their 'life' stolen at any point.
    Nice ty for answering

  25.   This is the last Dev post in this thread.   #37
    CTO asommers's Avatar
    Join Date
    Feb 2010
    Posts
    5,574
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    3,711
    Thanked in
    1,669 Posts

    Default

    Now that the event is live, moving discussion to feedback thread (link).

    -ALS

Similar Threads

  1. Preview: Visit the Amethyst Atoll and Save the Slots!
    By Remiem in forum AL Announcements
    Replies: 132
    Last Post: 09-06-2023, 06:36 PM
  2. Genuine feedback on Amethyst Atoll event & Daily login slots
    By Flamesofanger in forum AL Suggestions
    Replies: 2
    Last Post: 08-05-2023, 11:05 PM
  3. Preview | Save the Forgotten's Vanities from Gorestomp!
    By Remiem in forum AL Announcements
    Replies: 384
    Last Post: 06-06-2022, 11:44 AM
  4. More Equipment Slots to save Sets
    By Cephei in forum SL General Discussion
    Replies: 2
    Last Post: 06-30-2018, 01:56 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •