It’s not that simple there’s 3 classes and warrior needs to be able to hold their own. Their damage is straight up laughable yeah it’s easy to pick rogue and mage but some would like to play tank but tank is useless giving them higher damage output would actually make them playable and reduce the amount of the same class being played in every level. This also helps with finding gear as not everyone would be looking for the same class. Having an issue with increasing warrior damage is actually crazy they do zero damage it’s something that needs to be fixed not avoided