Instead of that we can have various procs on weapons (since we got 3) to fill those spots like let's say:
Warrior
Sword proc: focuses on damage. lacks survivability and teamplay and pretty similar procs to rog ones to be able to keep up with them in terms of damage. Aka melee dps
Aegis proc: focuses on survivability and teamplay. Low dps, literally support tank. Aka paladin.
Chain sword proc: Main focus is duels and lacks teamplay. Can't deal as high damage as melee dps neither can tank as much as paladin but between those more likely. Aka bruiser maybe juggernaut.
I just made it up like that the thing is to give weapons the role instead of releasing actual classes.
Note: I'm just brainstorming at this point got nothing to do with more classes personally tbh.
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