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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Skill Revamp Phase II (Perks)

  1. #61
    Senior Member soon's Avatar
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    Default New Time Shift upgrades

    Can you check if March of Time and Quitting Time are working? I tried using it and didn't see an increase in damage when the clock drops or damage over time or when I attack the boss/mobs.

    Same for Chronologist and Time Waster. I don't see the red shield icon, indicating that the mob or boss has lost armor.

  2. #62
    Senior Member will0's Avatar
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    Mage's revamp skills nothing fanciful about it too .. just that the curse 2% health leech is nice .. i find the snare for time shift is not much too since a lot mobs have immunity so is the ice froze...

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    Member Xinghvn's Avatar
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    Quote Originally Posted by Xinghvn View Post
    Warrior's vampiric leech for VB which suppose to grant 5% leech of incoming damage is not working. I checked via /stats command and it gave me 5% mitigation instead when Vengeful blood was activated.
    Just wanna follow up on whether this is going to get fixed.

  4.   Click here to go to the next Dev post in this thread.   #64
    Spacetime Studios Dev Futumsh's Avatar
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    Quote Originally Posted by Xinghvn View Post
    Just wanna follow up on whether this is going to get fixed.
    There's nothing wrong with vampiric leech as far as I'm aware. '5% leech of incoming damage' and '5% mitigation' are equivalent, just there's a green effect for the former.

  5.   Click here to go to the next Dev post in this thread.   #65
    Spacetime Studios Dev Futumsh's Avatar
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    Quote Originally Posted by MaAaT View Post
    Arcane charity will still stop working upon the first instance of damage you take.
    Fixed for the next update.

  6.   Click here to go to the next Dev post in this thread.   #66
    Spacetime Studios Dev Futumsh's Avatar
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    Quote Originally Posted by soon View Post
    Can you check if March of Time and Quitting Time are working? I tried using it and didn't see an increase in damage when the clock drops or damage over time or when I attack the boss/mobs.

    Same for Chronologist and Time Waster. I don't see the red shield icon, indicating that the mob or boss has lost armor.
    March of Time and Quitting Time appear to work as expected. For the next update, I adjusted their descriptions to clearly indicate they affect Countdown of Pain damage.
    Chronologist and Time Waster should show the visual effect, and are not blocked by snare immunity with the next update.

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    Senior Member Ilove_Poopoo's Avatar
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    Gale's Speed of Wind doesn't seem to add the 25% movement speed at all anymore.

  9.   This is the last Dev post in this thread.   #68
    Spacetime Studios Dev Futumsh's Avatar
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    Quote Originally Posted by Ilove_Poopoo View Post
    Gale's Speed of Wind doesn't seem to add the 25% movement speed at all anymore.
    Verified this is still working as expected. You probably have better than a 1.25x multiplier from something else.

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    Senior Member Ilove_Poopoo's Avatar
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    Quote Originally Posted by Futumsh View Post
    Verified this is still working as expected. You probably have better than a 1.25x multiplier from something else.
    oops mb, i had the 30% speed lix active. All good now thanks.

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    combat medic => effective packs => giants bane says it grants 10% BD for 10s but it's only for 5s (description is wrong)
    shadow veil doesn't seem to work in house; is that intended?

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    This is not directly involved with the skill revamp but still correlates.

    This Target Priority thing that came about a few years(?) ago, it can be very annoying, clunky, and just limits how you can play. It is most prevalent on Rogue using your dash, but happens to all things really.

    When you made this a permanent thing you took away some ability to play freely. If there are multiple types of mobs at multiple distances, you really are not allowed to choose what you attack. The priority is chosen by whatever you guys said was priority, and that really is not true for the player half the time.

    I shouldn't always have to attack a boss ect, especially if there are mobs that hit hard attacking me, i should be able to choose my own targets. If you want examples lmk.


    Tldr: Target Priority needs a toggle, even if we gotta logout and back in or whatever.

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    Juggernaut has long cooldown. 5 sec perk duration is weird.

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