This is not directly involved with the skill revamp but still correlates.

This Target Priority thing that came about a few years(?) ago, it can be very annoying, clunky, and just limits how you can play. It is most prevalent on Rogue using your dash, but happens to all things really.

When you made this a permanent thing you took away some ability to play freely. If there are multiple types of mobs at multiple distances, you really are not allowed to choose what you attack. The priority is chosen by whatever you guys said was priority, and that really is not true for the player half the time.

I shouldn't always have to attack a boss ect, especially if there are mobs that hit hard attacking me, i should be able to choose my own targets. If you want examples lmk.


Tldr: Target Priority needs a toggle, even if we gotta logout and back in or whatever.