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  Click here to go to the first Dev post in this thread.   Thread: Haste not working with bows

  1. #21
    Senior Member Susanne's Avatar
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    Why are rogues discriminated against? It's been a long time since we had a decent bow. It's been daggers for ages now. The Mari bow was difficult to use, it shot at everything except the boss at times, not many rogues were overwhelmed by the kraken bow and now this rusk bow is slow and not fit for purpose.
    We have trouble using certain skills, pierce is unpredictable for instance. Vanities, well what can I say, we haven't had many decent ones unless baggy trousers, strange looking nether regions and looking pregnant float your boat. Last but not least, rogues pay much more on the whole than the other two characters.

  2. #22
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    Quote Originally Posted by asommers View Post
    The way our system is designed, we cannot use haste to affect basic attack for bows, but we could introduce new statistics (basic attack speed, [faster] basic charge, and [faster] skill charge) that would give you what you want. Those new stats can be used in gems and awakenings.

    -ALS
    isnt that just haste? how can additional stats work but not current one... Sorry I dont really understand.

  3. #23
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    yea maybe remove haste for base attacks for all weapons and add awakenings

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    Senior Member trueido's Avatar
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    since bow can not be hasten and haste is huge damage bonus (50% haste = attacking 100% faster if you didn't know that) and most people already have above 50% haste with abilitys!)
    maby just add a different statistic to all new bows?
    like faster charge rate on bows like Marianos bow

    or just 20% faster basic attack flat stat? since everybody attacks 50% faster already except rogues when they use bows, so flat 20% faster would make sense
    Last edited by trueido; 05-09-2024 at 09:53 AM.

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    Quote Originally Posted by asommers View Post
    The way our system is designed, we cannot use haste to affect basic attack for bows, but we could introduce new statistics (basic attack speed, [faster] basic charge, and [faster] skill charge) that would give you what you want. Those new stats can be used in gems and awakenings.

    -ALS
    More awakes similar to haste will only bring confusion and frustration into the game.

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    Quote Originally Posted by trickmeister View Post
    yea maybe remove haste for base attacks for all weapons and add awakenings
    Literally that’s the worst thing they could do

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    Quote Originally Posted by Encryptions View Post
    More awakes similar to haste will only bring confusion and frustration into the game.
    They’d entertain the idea of this because itd force pve players which is the majority to buy more elite gems

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