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    Senior Member PatD's Avatar
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    Quote Originally Posted by Cinco View Post
    To be fair, the feedback isn't four pages of complaints about boss encounters :-)

    Rusk Weapons are not meant to replace your existing OP loadout(s) but to supplement your overall playstyle with excellent base stats - and they do that job rather well.

    We do not have plans to add specific boss damage features to these weapons (like the Zodias boss killer weapon types). This is partly due to the fact that you can enhance these weapons with a great deal of Boss Damage from Awakenings and from various Pet HB's, partly due to the the aforementioned base stats, and also due to the potential combinations with other equipment procs.

    That said: the team just released a fix for the Carbine's charged attack targeting. The team is also still considering feedback on the Sword reflection - we are leaning towards keeping it but making adjustments to it (since it's a different playstyle compared to the 81). The team is also looking at the impact of haste on projectile movement speeds which would have a dramatic effect on all bows including the Rusk Dynamo.
    So you are saying that as a war with almost 4k STR i need to use proc from outdated weapon like neptaris to be able to make some damage to boss like hedo? at some point you have remove proc stacking but now it became set stacking, feel way more archaic imo, when i 1st saw desc of that new rusk sword i was hoping to have a bit the same fun and feeling as ebon aegis but no, against boss its really disappointing, vs mob it is really nice and fun but having to do all kind of setup just to kill indigo boss for example is very frustrating, please consider make this sword a bit more damaging vs boss, ty

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