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  Click here to go to the first Dev post in this thread.   Thread: New Feature - Looter bag

  1. #1
    Banned MarianaFox's Avatar
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    Lightbulb New Feature - Looter bag

    Hi i will suggest you with a new feature the looter bag

    A new feature will be the looter bag.
    This unique drop will looted once per day and give unique rewards depending in it's pool.
    This will have similar functions like dailies missions but it will be only looted randomly in any map that has monsters or bosses same or above +5 level(s) of us with a bit more high chance to be looted by bosses.
    There will be a warning in our character menu that will inform the player that the looter bag yet to be looted.
    This looter bag can only looted once per day and once in account by any character.
    All drop loots are bound except jewels and consumables (elite elixirs are still bound)

    The looter bag will contain one random tier item of the following possible drops and only give one loot from random tier.

    Low tier:
    1 random jewel (cracked-weak)
    1 random jewel elixir
    1 random elite runner chest
    1000-2500 gold
    1 random egg (common-epic tier)
    1 crate key
    Jackpot reroll (give one random item from the next tier

    Medium tier:
    1-10 awakening gem(s)
    1 elite awakening gem
    1 random slot
    1 character slot
    5000-10000 gold
    1 random elite elixir (10 minute length)
    1 random egg (rare-mythic tier)
    5 crate keys
    1 random jewel (standard-fortified quality)
    Jackpot reroll (give one random item from the next tier)

    High tier:
    1 platinum
    2 platinums
    3 platinums
    15000-25000 gold
    1 random egg (arcane-heroic tier)
    25 crate keys
    1 random jewel (noble-exquisite quality)
    1 selectable choice vanity chest (contain one looter vanity set only available by looter bag)
    Jackpot reroll (give another chance to get 1 item from each tier (happens only once))

    The drops are example and can be modified by devs
    Last edited by MarianaFox; 05-09-2024 at 02:25 AM.

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  3. #2
    Junior Member OldPlayerIsBack's Avatar
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    Default

    good idea but low tier should be more buff. i liked it

  4.   This is the last Dev post in this thread.   #3
    CTO asommers's Avatar
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    Default

    Seems like this is just a buffed login reward. I do have plans to revamp login rewards (again) and remove Klaas/Shazbot folding those rewards into login rewards.

    -ALS

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    Quote Originally Posted by asommers View Post
    Seems like this is just a buffed login reward. I do have plans to revamp login rewards (again) and remove Klaas/Shazbot folding those rewards into login rewards.

    -ALS
    Yes please

    Sent from my SM-F926B using Tapatalk

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    Luminary Poster Encryptions's Avatar
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    Quote Originally Posted by asommers View Post
    Seems like this is just a buffed login reward. I do have plans to revamp login rewards (again) and remove Klaas/Shazbot folding those rewards into login rewards.

    -ALS
    Can rewards be setup to detect what a player has? If the chosen player has max stash slots then disable the ability to gain stash slots from daily rewards. If the player has max inventory slots, lower the chance of inventory slots being obtained, still obtainable for other characters. Once stash is maxed, stash slots become useless.

    Or a slot transaction character would be nice, 1 stash slot for 2 inventory slots or 1 crafting inv slot. 1 hotbar slot for 10 stash slots or 2 character slots, 1 character slot for 5 stash slots. Works as a degrade system or upgrade, 5 stash slots = 1 character slot.

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