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    Design Department Cinco's Avatar
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    Quote Originally Posted by xFreaKzx View Post
    This makes no sense cause first of all when I addressed this problem for the first time u said that staff would fail to proc on immune targets but u had "fixed it" and told me to look into it and let u know but it never changed, it still don't proc on immune targets and now ur saying that it's part of the mechanic of the staff which also makes no sense cause every weapon that has a proc in the game do proc on immune targets and it has always been like that

    No proc in game can bypass or ignore immunity but u are still allowed to proc before hand to get the damage buffs and also other benifits of the proc that is being used but the target itself it's not taking any damage while his immunity is active. It's a very big disadvantage and it actually makes the sb staff unusable in pvp cause it means that u would have to time ur proc perfectly with the target's immunity to sussesfully proc which Is an unrealistic thing to do.

    What we are trying to say here is to please make the staff proc work like all the other procs do so we can properly used it in pvp( idk if the same thing is happening in pve with the immunity situation)



    Sent from my SM-S918U using Tapatalk
    So far as I can tell the individual debuffs are being applied unless the target is specifically immune. I’ll double check since you’re saying that it’s not behaving properly. I do not see visual effects on all of the debuffs - so it may be related to that (insofar as you may not be seeing debuffs that are actually being applied) - so we will need to figure out how to address that.

    To be clear: you’re advocating that the procs ignore target immunity? I kinda figured that would be the general sentiment but so far it doesn’t sound like there is consensus.


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    Quote Originally Posted by Cinco View Post
    So far as I can tell the individual debuffs are being applied unless the target is specifically immune. I’ll double check since you’re saying that it’s not behaving properly. I do not see visual effects on all of the debuffs - so it may be related to that (insofar as you may not be seeing debuffs that are actually being applied) - so we will need to figure out how to address that.

    To be clear: you’re advocating that the procs ignore target immunity? I kinda figured that would be the general sentiment but so far it doesn’t sound like there is consensus.


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    I forgot to add that the orb does proc the lightning (dot) on immune targets in my latest feedback

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    Quote Originally Posted by xFreaKzx View Post
    I forgot to add that the orb does proc the lightning (dot) on immune targets in my latest feedback

    Sent from my SM-S918U using Tapatalk
    Let’s hope everyone else sees this and agrees with us. PvP is just unplayable as long as a warrior is in the fight. I mentioned before that a warrior can literally take on a whole team easily. I don’t think they will do anything to level the playing field. Anyways, let’s just hope they do something to be able to match the warriors’ power.

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