Quote Originally Posted by Cahaun View Post
Commandos are for tanking. Why worry about dps soo much?
Commandos are two things mainly:

1. Tanks who use dodge/armor/crowd control to increase team survivability.

2. Incredible AOE fighters. When it comes to bosses we're mostly for keeping aggro, but we excel at fighting large amounts of enemies. There are less large clusters in Slouch-O than in Numa Prime, so people have kinda forgotten it. With our Gravity Well beckon, Singularity pulse knockdown/knockback, and Neutron Stomp knockdown, you have a whole other dynamic to Commandos that has been lost.

I don't use Increase Mass any more because it's such an inefficient buff, and armor is underwhelming. I put 6 points into the Commando crit skill, and let me tell you, that 60 crit for 15 seconds is beastly.

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My opinion of a skilled Commando is someone who can both tank efficiently, and use their AOE capabilities (mainly skills) to do some nice damage to clusters of enemies. You have more than enough skill points to spend, so don't be afraid to use some offense too.