So we know how in pvp, the lower levels are dominated by bears because of their damage from rage. and It evens out between the classes once all chars have unlocked their skills (22-26 is about the most balanced bracket in all pvp IMO).
My proposal is if the order of skills unlocked matched the counterparts of the other classes. an example: birds and bears learn restore the same level elves would learn heal. Or rage and focus match blessing of might, iron blood and evade match blessing of vitality, etc.
I'll get into it more depending on how many peeps approve.
I also have Sun who suggested that buffs be increased based on a percentage rather than a fixed amount I like it, what about you guys?
Bookmarks