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Thread: Rule of Thumb: How much Armor will I have at level X?

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    Star Guard IBNobody's Avatar
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    Default Rule of Thumb: How much Armor will I have at level X?

    This post is a follow-up to my previous rule of thumb post...

    Rule of Thumb: Comparing Legends to Trash

    As a recap, the game scales armor based on rarity. A rare green piece of armor only gives 80% of the armor of an equally leveled pink legendary piece of armor.

    Code:
    Legendary	100%
    Epic		90%
    Rare		80%
    Uncommon	70%
    Common		60%
    Trash		50%
    Using this data and the data from my item compendium, I was able to look at how much armor you would have at a given level.

    NOTE: This does not include shields or implants. This also DOES include helms and back armor.

    RULE OF THUMB

    If everyone wore Legendary items...

    * Commandos get 100 armor points every 5 levels.
    * Engineers get 75 armor points every 5 levels.
    * Operatives get 60 armor points every 5 levels.

    If everyone wore Epic items...

    * Commandos get 90 armor points every 5 levels.
    * Engineers get 67.5 armor points every 5 levels.
    * Operatives get 55 armor points every 5 levels.

    If everyone wore Rare items...

    * Commandos get 80 armor points every 5 levels.
    * Engineers get 60 armor points every 5 levels.
    * Operatives get 47.5 armor points every 5 levels.

    If everyone wore Uncommon items...

    * Commandos get 70 armor points every 5 levels.
    * Engineers get 52.5 armor points every 5 levels.
    * Operatives get 42 armor points every 5 levels.

    ANALYSIS

    How is this useful? One use is that it can be used to gauge how effective a skill is with respect to normal armor growth.

    Commandos using a maxed out Increase Mass skill get +300 armor. This means that it puts their armor up 15 legendary levels, ~17 epic levels, and ~19 rare levels.

    Engineers using Protection boost the armor value of the group by 60, which ranges from ~8 levels for an Operative in Uncommon gear to 4 levels for a Commando in Legendary gear.

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    Blogger SUPAPRODIGY's Avatar
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    Default

    Wow operatives almost get nothing compare to commando's.

    SupaProdigy level 32 operative SpaceReaper level 12 .Beastrocity lvl 63
    Supaprodigy level 56 bird Toquickforu level 60 Paladin! Top Shot Mafia. Empty-Space

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    Senior Member Kakatoa91's Avatar
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    Default

    Quote Originally Posted by SUPAPRODIGY:438856
    Wow operatives almost get nothing compare to commando's.
    Well Op have better hit/crit/dmg and crit/dmg boost skills.

    -------

    IBN,

    Maybe included in your txt this applyable only from lvl20 since we have helm/pack available with the armor, boots, arms.

    Also numbers r a bit off for operative.
    (not counting the lvl5 with green premium starter 32def, no helm/pack)

    Lvl20 green 195def (gallowtech helm/pack/boots and lvl 20 goo soaked sleeves)
    should be 47,5x4=190def ? 5 difference here under.
    If we use the gallowtech sleeves lvl19 -2def so 193def.

    Lvl25 green 239def (desert rat set)
    should be 47,5x5=237,5def? 1,5 difference under.

    Lvl30 purp 327def
    Should be 55x6=330def? 3 difference over.

    Dexterity full for my lvl30 op, the def numbers I wrote above have included the dex def bonus. Even if I substract it still not close.
    1str/5dex/3int, lvl1 ->1 def
    1str/45dex/3int, lvl9 -> 2 def
    1str/145dex/3int, lvl29-> 3 def
    Last edited by Kakatoa91; 10-07-2011 at 01:07 AM.

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    Star Guard IBNobody's Avatar
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    Quote Originally Posted by Kakatoa91 View Post

    Maybe included in your txt this applyable only from lvl20 since we have helm/pack available with the armor, boots, arms.
    I mentioned that.


    Also numbers r a bit off for operative.
    (not counting the lvl5 with green premium starter 32def, no helm/pack)

    Lvl20 green 195def (gallowtech helm/pack/boots and lvl 20 goo soaked sleeves)
    should be 47,5x4=190def ? 5 difference here under.
    If we use the gallowtech sleeves lvl19 -2def so 193def.
    Level 20 greens give 190 armor. 22+22+38+38+70 = 190

    Lvl25 green 239def (desert rat set)
    should be 47,5x5=237,5def? 1,5 difference under.
    The desert rat set is not a true level 25 green set. Only 3 of the 5 pieces are lv25. The platinum set isn't a true lv25 set either. If you want to make them into lv25 sets, you can use linear regression to figure out the actual values.

    I based my data off lv 10/20/30 equipment to avoid having to do this.

    Lvl30 purp 327def
    Should be 55x6=330def? 3 difference over.
    Level 30 purples give 320 armor. I'm off by 1 point per level there, but that can be attributed to a rounding error.

    Would you mind double-checking my Item Compendium (see link in sig) to make sure the armor values I list are correct?

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