Thanx, this helped to understand, though still has little sense for me.. If i'm a sharpshooter - im the sharpshooter or else hit% doesn't mean anything..
I suggest for Devs to reverse the algorythm - first my hit% counts and if it's 105% (i can achieve this with implant) then NOBODY can dodge... At least they shouldn't be able to dodge my gunshots..
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