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  Click here to go to the first Dev post in this thread.   Thread: Pocket Legends:Adventures (1.3) Feedback Thread

  1. #41
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    Not a fan of the archery hats, they should look more like this IMO:



    Robin Hood style :-)

  2. #42
    Senior Member Snakespeare's Avatar
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    Ursan Warlord Armor no longer looks like a panda bear. I paid 10K gold for it, and ONLY because it looked panda. I actually feel ripped off, even though it is only play money. We wanted MORE things like Ursan Warlord armor, not to have it made the same as everything else!

    I was hoping a derby would look like a derby. The hats are all the same, just look like knit hats. Archers get a feather. Toad Tiara isn't either toady or tiara-ee. It's just a green colored knit hat.

    I am sorry to only have negative feedback so far after just 10 minutes, but 10K gold was spent on the Ursan Warlord armor, and I just can't really think beyond that. I feel pretty disappointed about that.

    Oh well, time to start a new character. This won't drive me away, not by a longshot, but it will take some time before I can feel anything but let down. I'm just not a panda anymore. It's funny, but it did cost a lot!

    Oh and my bone cloth is frosty. What?

  3.   Click here to go to the next Dev post in this thread.   #43
    CTO asommers's Avatar
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    All good feedback. We are listening. We'll wait for a bit more and then comment about where we are headed.

    -ALS

  4. #44
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    Armour still doesn't look like it's base type, I had the impression that was part of the plan, or maybe it still is?

    The enchantress still always wears a robe, bears always plate with shoulderpads, and archers always a jacket. The leg armour on my bear doesn't match the actual main armour, and without a leg slot to equip I'm guessing he'll be stuck that way. Also check out bears wielding bows, there's a real bad polygon or two on their back that cuts in to the character model.

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    One thing that needs to be fixed asap is quests the quests are ok but they need to make them harder and with better prizes!

  6. #46
    Senior Member vulgarstrike's Avatar
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    liking the update, but whats with the MaSsive dps raise in daggers?
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    Senior Member Snakespeare's Avatar
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    Quote Originally Posted by Snakespeare View Post
    Ursan Warlord Armor no longer looks like a panda bear. I paid 10K gold for it, and ONLY because it looked panda. I actually feel ripped off, even though it is only play money. We wanted MORE things like Ursan Warlord armor, not to have it made the same as everything else!

    ...

    Oh and my bone cloth is frosty. What?
    In the chat box, JustG told me these are just bugs and they can be fixed.

    So, I AM HAPPY NOW, and I will get myself used to the new interface.

    Thanks, devs, you're the best!!! :-)

  8.   Click here to go to the next Dev post in this thread.   #48
    Spacetime Studios Dev Justg's Avatar
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    Quote Originally Posted by Cascade View Post
    One thing that needs to be fixed asap is quests the quests are ok but they need to make them harder and with better prizes!
    These are newb quests, for newb players. We'll be implementing more townes and quests as we go.

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    Ok good glad to hear it when will there be elite quests?

  10.   Click here to go to the next Dev post in this thread.   #50
    Spacetime Studios Dev Justg's Avatar
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    As we go cascade. Fathom Crypts Towne (Glumdoll Cemetery) is next.

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    I know what you mean about the ursan warlord armor. I spent 2p (which was real life money, not play money) on the 45 with the same graphic so my str enchantress would look a certain way. Now it just looks like a plain black dress with no face graphics.

  12.   Click here to go to the next Dev post in this thread.   #52
    Spacetime Studios Dev Futumsh's Avatar
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    The dps actually done by the weapons hasn't changed (as far as I know), but there was a bug with the display of them previously which was showing it as lower than it should have been.

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    Fantastic, as long as what we have now is a more true representation.

    While I'm here, a thoroughly good update guys - even if some of it (it was inevitable) slightly missed the mark, it's definitely a push in the right direction and has sparked my interest back up in the game again :-)

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    Quote Originally Posted by Futumsh View Post
    The dps actually done by the weapons hasn't changed (as far as I know), but there was a bug with the display of them previously which was showing it as lower than it should have been.
    The speed of my dagger is .03.

    My DPS is 246.

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    Quote Originally Posted by Banned View Post
    The speed of my dagger is .03.

    My DPS is 246.
    Quiet you!

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  16. #56
    Senior Member vulgarstrike's Avatar
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    i get 245. lucky dick. also, i'm on quest 19 and I'm supposed to find Daria at 12 but I don't see her. bug, or any help?

    EDIT: Just a quick mistake on the devs part, I found Daria in Chapter 11 even though it told me to go to chapter 12.
    Last edited by vulgarstrike; 08-05-2010 at 07:49 PM.
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    I have not played it a ton yet, but my initial impression is that I love this update, with a few minor issues.
    - Hats need a lot of work, particularly the hairnets errr... I mean chainmail And in general they should better be able to match corresponding armor from the same level
    - Pink color text for chat needs to go. Seeing pink text pop up on screen used to signal an exciting event, and the color should be reserved for that
    - Don't like the new elf heads but maybe I'll get used to it...
    The world map, and connected towns are great (though I wish they could be a bit more expansive, with longer roads between). Quests seem like a very cool addition, and I can't wait for higher level ones (though I plan to start a new character shortly). Overall, I think the dev team has much to be proud of, this update is a big step forward
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    Not a fan so far. A (sort of) short list why:
    1. I get that the quests on the noob worlds are for noobs, but why make me run my 45's through them to get to stash?
    2. I hit the go to quest button, I go to the level for the quest, and someone has already cleared the objective. So back to town, start again, get placed in quest with objective done already, repeat. Arrrrrgggghhhh!!!!!!
    3. Bad enough that I've got to repeat levels, but I don't like that I've got to go back to town to get the next quest instead of just going to next level. When I start a new toon, or for someone new, great, work through the story. But otherwise, what a freakin' beat down.
    4. I haven't gone through all the quests yet, so I may have to retract. But there doesn't seem to be any new content for upper level toons. Sure the new interface needs exploring but I may as well keep farming AO2. Gimme a side quest or something!

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    Quote Originally Posted by SamTheDog View Post
    Not a fan so far. A (sort of) short list why:
    1. I get that the quests on the noob worlds are for noobs, but why make me run my 45's through them to get to stash?
    2. I hit the go to quest button, I go to the level for the quest, and someone has already cleared the objective. So back to town, start again, get placed in quest with objective done already, repeat. Arrrrrgggghhhh!!!!!!
    3. Bad enough that I've got to repeat levels, but I don't like that I've got to go back to town to get the next quest instead of just going to next level. When I start a new toon, or for someone new, great, work through the story. But otherwise, what a freakin' beat down.
    4. I haven't gone through all the quests yet, so I may have to retract. But there doesn't seem to be any new content for upper level toons. Sure the new interface needs exploring but I may as well keep farming AO2. Gimme a side quest or something!
    4. It's coming, yo. Just wait it out.

  20. #60
    Senior Member vulgarstrike's Avatar
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    I see this as our future: the bosses in the pvp who have one hit kill hits and take years to bring down, that's a quest, and the reward is huge. would be fun!
    My Name is Vulgarstrike, SilentCries, Ordinary, Attractive, Investment
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