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Thread: What does it take to put something new in the game!

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    Senior Member krazii's Avatar
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    Default What does it take to put something new in the game!

    Devs/Sam (since you mentioned I should post this),

    Can you give us an idea of what it takes to implement something in the game, say a new weapon. How many man hours? How long?, What is the general proces, etc.

    I ask because I, like many, are starving for something new in SL, perhaps some new pink weapons and shields or something along those lines and when you mentioned that there'd be nothing new until after DL (and likelly at least a month after that), it kinda threw water on my (and others) hopes for something in the game. To be frank, we feel abandoned. So I would like to understand what it takes to implement something like this. On the surface it probably seems easier then it is, but a better understand would at least clarify things for us.

    Thanks,

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    Senior Member Ihavenokills's Avatar
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    Quote Originally Posted by krazii View Post
    Devs/Sam (since you mentioned I should post this),

    Can you give us an idea of what it takes to implement something in the game, say a new weapon. How many man hours? How long?, What is the general proces, etc.

    I ask because I, like many, are starving for something new in SL, perhaps some new pink weapons and shields or something along those lines and when you mentioned that there'd be nothing new until after DL (and likelly at least a month after that), it kinda threw water on my (and others) hopes for something in the game. To be frank, we feel abandoned. So I would like to understand what it takes to implement something like this. On the surface it probably seems easier then it is, but a better understand would at least clarify things for us.

    Thanks,
    It takes a while if you want good updates. add on making another completely new game and upkeeping pocket legends it would probably set back their schedule by weeks maybe months to make something from scratch. I, also, feel abandoned in the world of SL :[ went from a popular fun game to "k im capped....now what?" so i'm back to pocket legends...
    System & others love me ;] U jelly?

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    Senior Member Slant's Avatar
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    donno what they have done but the prices seem to be at the correct levels except for the level cap items... so think they got it right this time around :P
    as for more stuff, there is a limit to how much stuff there can be so less stuff now means more stuff in distant future updates, which is a good thing

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    Forum Adept Anishavie's Avatar
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    I got nothing to do in SL so and even though the graphics of PL are good
    But the style of graphics is not for me so I got on the Internet and search for fun
    mmos to play

    Making DL really does set back the schedule but it should be better once DL is out
    and it will probably return back to normal once DL is not beta anymore
    One credit is what makes a million credits.
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    Good question, Krazii!

    Really interesting what it takes to produce all what we ask for

    Will give us understanding of the process and ease out our lust for fast-made-content, i guess..
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    Luminary Poster BodMaster's Avatar
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    Quote Originally Posted by Anishavie View Post
    I got nothing to do in SL so and even though the graphics of PL are good
    But the style of graphics is not for me so I got on the Internet and search for fun
    mmos to play

    Making DL really does set back the schedule but it should be better once DL is out
    and it will probably return back to normal once DL is not beta anymore
    Disagree.. have you not seen the last two campaign releases in PL since SL was released? Dying and moving on to new content for DL (It's where all my and others funding have gone)

    Still trying to comprehend how 2k+ can die from Barrels O.o

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    Senior Member Ardon's Avatar
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    It's a cycle. It'll happen to DL, and then STS will come out with another game. Then again and again.
    That's just what it seems like to me.

    Honestly, I don't think coming out with another game is smart, especially when your players are pleading for new content and many hardcore players are leaving or spending less and less time online.
    Main: Ardon lvl 41 Operative


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    Luminary Poster BodMaster's Avatar
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    It's very sadden'ing to see such a trend. Now I can relate to how PL 'of the old' members felt when SL was released :/

    Still trying to comprehend how 2k+ can die from Barrels O.o

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    Banned Aculeas's Avatar
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    How about a little patience?

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    Senior Member Ardon's Avatar
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    Most of us have patience. Speaking for myself, I want more content and more ways to waste my time in game. Because honestly, I'm gonna try out DL but that's a different game. I shouldn't have to switch to another game to fill my needs.

    Content is King.

    I'd like to know how the game I play is made. That'd be cool. To have an understanding of how it's made. So I can also understand why somethings can and can't happen.
    Main: Ardon lvl 41 Operative


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    Star Guard octavos's Avatar
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    Quote Originally Posted by Aculeas View Post
    How about a little patience?
    Yes, Every game needs lovin...some just take a bit longer than others. Im sure next updates will be fabulous.
    http://www.spacetimestudios.com/image.php?type=sigpic&userid=54483&dateline=131136  6901
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