well my reasoning would be since over 20 characters are all interacting, chatting, emoting, stashing, trading, auctioning etc, in a single ucs blackstar, and using skills, without unplayable lag, wouldnt it be possible to implement the same features but against a single boss, no long dungeon either, maybe just 15 men enter the raid and tackle a boss for a chance at vanitys loot and legendary gear would make end game content well at least imo never ending and could keep guilds together in the long run and keep coming back for more. also why not use larger pvp maps just as big as say, a voleria run, but not linear but all spread out with capture the base themes? and also another strong Idea that I had was possibly requesting to duel another player rather than having to deal with rushers, being accused of rushing, misunderstandings etc.