and heres my point... if you dont kill in the combo ur screwed
and heres my point... if you dont kill in the combo ur screwed
SebastiaaNL 67 mage, IlikePvP 66 bird, DutchTwinkk 56 bear, NoobzGtfo 44 bird, BoomFear 35 mage, moneymakerrr 11 merchant
Proud member of Influence!
If you stay outside of 8 m, how are you screwed?Originally Posted by GELLIO77:590091
gf.
well staying out that 8m range aint gonna be easy... Cos ur opponent will be constantly closing you down to get the light in, also ive been pvping at that lvl for a very long time and in a lot of the shield fights ive had ive found it near impossible to shake them of and get a chance to regen
@gellio, yes I've been pvping a long time too.
Guys, the point of this build is to stay away from distance. It's for players who want to get out of that annoying same routine duel all mages have... Run in, drain light fire and a matter of somewhat luck and timing... This build is basically guarenteed to knock out your opponent.
If you stay at the range at all times, the furthest amount of range with fire, ice, drain, it's a very simple and effevtice tactic.
If it's really worth a video, I can provide one.
I'd really appreciate useful feedback please... thank you.
Well gellio, not to be disrespectful but is 35 pvp what it was back then? I'm pretty sure this is after GCD, not pre-GBC.
Gellio, why don't you try fighting me and we can see? I wouldn't mind placing a bet to ten.
Otherwise if you refuse, I would really appreciate it if you stop posting negative comments on my thread.
Thanks.
oh um well i didnt intend for them to be negative so im sorry but ill be happy to fight you to 10 when i finish lvling my new mage
when i fought ghost, this build killed me very fast. it is not intended for a lasting fight that's y the hit chance is so high, to not miss any moves needed for the kill...no light wood b a good idea in this build because u will never get close to the opponent u will stay 12m, kill, and then fight someone else usually if the opponent survives u wait for ice and fire and then kill ...
Last edited by birdmasta; 03-15-2012 at 11:16 PM.
PL: Fear
whos will???
PL: Fear
So you liked my idea i assume ghost, lol.
Stay classy alterra >
http://i1065.photobucket.com/albums/...n/59d4cf2f.jpg
@birdmasta
67 dex 112 int, 100% hit bud
@XGhostX
I'd like to recommend you trying for a full crit build with mamboza's gear and a Champion's Fine Platinum Band or Fine Platinum Band of Bravery. Stats can either be enough int to meet requirements and all dex or 67 dex the rest in int. Gear includes: Mamboza's Voodoo Master Helm, Mamboza's Voodoo Firepin, Mamboza's Croc Scale Robe, Mamboza's Swamp Juice. dunno if all those names were right but you get the idea... Insane crit = insane damage overall. I'm sure you'd like this with your skill set-up and playstyle, and i believe it gives you quite a bit more regen
u still will miss drain and those other moves because i think the hit chance for voodoo is actually 92-97 , but the hit on this build is insane like 120 something buffed so no miss. Here if u wanna c the build in action fight ghost urself. I personally am not good with skill ranges only good at weapon kiting
Last edited by birdmasta; 03-18-2012 at 03:43 PM.
PL: Fear
@birdmasta I appreciate the support, thanks for helping out this thread
@zerious sorry bro, guess you've blushed haha
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