I think as ppl level up they see that energy is very important in this game...my alts are close to level with each other, my alts do tons of missions where as my main does missions that involve tons of combat. It would be nice to choose a path so-to-speak a "perk"
(The Waiter/Time Path) = like if you love leveling fast and not doing combat then you get bit more energy to compensate for missions
(The Warriors Path) = strictly a combat person where energy would cost less and less XP but more chances at loot and actually fighting
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