People always threaten to quit when they don't get their way. People said they'd quit because of GCD. Lol, what percentage of those people actually did? And what's the average online population now compared to before GCD? People threatened to quit because of the paid WF event lmao, yeah right. People threatened to quit because they were unimpressed with new campaigns, again, how many actually did? Based on the past, I don't see STS changing anything because of players threatening to quit. I simply see it as an immature way to handle things and a total bluff.
Games can always find room for improvement. The best thing we can do as players is to offer extensive suggestions. We're giving them feedback, now we need more suggestions. Not ONLY am I referring to the new items, I'm referring to balanced PvP, drop rates, boss difficulty, etc.
As players, we can only go so far as to give these suggestions. The best thing STS (or any MMO studio) can do is to listen to suggestions, test them out, and possibly implement them as they see fit.
So, quit writing thread after thread about the same topic.
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As for everyone nuking eachother, this is the case with endgame. Now it is the case with other levels. Welcome to the way PvP will be for a long while--such is the case with imbalanced classes in an MMO. I believe STS needs to take a long look at defensive stats (such as H/s, armor, health pool, etc.) and possibly increase it (a lot).
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