Originally Posted by
Silverpegasus
This makes me really want to comment... I met a warrior leecher in many south point village runs recently. Named playfulstyle. At first i thought he was lagging, as he always stood a safe distance away and moved only when mobs dead. And he. Sood there even when everyone died. And the second time i saw him, it was still the same throughout the game. Then i told him to stop leeching, he replied "you jealous"? And thats all he repeatedly said. Well, i think i got so pissed off that i left immediately, so forgot to take ss, but if anyone ever saw that guy in game, you sure know what i'm talking about. So, those toons with 0 death, 0 kill is really nothing compared to this jerk.
Really, i hate these new "weird achievement", leaderboards list for highest k/d. Most kills, most deaths... And now having 0,0,0,0 or 1,1,1,1. If you are doing it with your own other toons or guildies, its ok, but to swarm PUGs, it just makes so many useless player in a co-operative game. Why dont you give leaderboard award to those mighty tankers that potted every milisecond. And bird that hold their dps like physiologic, and mage that heals and clears statuses. Isnt that co-operative game is all about?
The leaderboards have it all wrong. My, i think i might have got sidetracked, sorry jjangmh!
Btw, jjangmh is the coolest bird toon in game. Though he has lots of deaths, he is the only bird that ever keeps the aggro off me on vamp and in Duke Edward off me the entire time. And i get aggroed a lot even with all preventive measures lol.
I suggest for PL to get another metric for measuring leaderboard achievement?
1. Most damage taker (when you actually can level in that dungeon)
2. Most hp of allies healed (when you actually can level in dungeon)
3. Most damage dealed to enemies (excluding the use of elixir, and only when you can level in that dungeon)
4. The most mega combos dealed (when you can level in that dungeon)
That way we can actually motivate and award the true players in PL.
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