Not at all. I haven't seen your abilities, therefore I will not judge you. Yet, you coms have this great power, this insane advantage over enemies, yet you don't use it to help the team. (You is referring to coms in general, not a specific person.) I love the grenade idea, maybe the other classes can finally do the work the coms were meant to, or maybe we don't have grenades and have the coms do their job. Cause STS knows they didn't make an Op like me to tank for a Com.
Before you judge a man, walk a mile in his shoes; after that, who cares?! He's a mile away and you've got his shoes! -Billy Connolly
Ohh like I said, know exactly what you mean. Since the games release I have leveled 3 char, when I am an Op/Engi then I have experienced this first hand, and even tell them out right. Then explain build and how to keep aggro/control the battle. After that they are a little more confident but since it's pug runs like this it should/is to be expected.
Some people pick Comm for the name, or the look. But don't realise they must step up and take control of the instance. And in some/most instances become the leader. (Boils down to inexperience or not that kind of person in real life, so worrying too much)
Was always considerate of my deaths and up until Vol had around 18 deaths, 8-9 before Shipyards (Vol now 90odd lol). Even so was never afraid to go all out if a team member was in trouble, even if it costs a life. That's what we are there for.
When I join a map, especially at Cap level I'd hope that a player knows their class well enough to do their job. (For the team, and not for themselves)
Still trying to comprehend how 2k+ can die from Barrels O.o
I've tried using singularity, and while it was useful, I found that my other skills were more effective. I didn't like have singularity scatter my targets all over the room, instead of bunching them up so I could cannon/Nebula them. I didn't like Back Breaker because it never seems to do enough damage to justify using it, is single-target, and doesn't work on most Bosses. Whereas Graviton Slam can hit multiple targets and do respectable damage to all of them, and its slowdown effect works on everything. And despite lacking Singularity and Back Breaker, I am a "real com". I'm always in front and spamming taunt skills, and aggressively hold aggro and tank. My build is mostly designed to draw enemies to me, then force them to stay there while I pound on them. So I use gravity well, stomp and slam, nebula and rage, along with mass, reservoir and vigor so I can survive to hold aggro.
Last edited by Battlegrinder; 09-24-2012 at 09:04 PM.
Bookmarks