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  Click here to go to the first Dev post in this thread.   Thread: 2.0.0 Content Update (101256)

  1. #21
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    hooray!!!

  2. #22
    Senior Member Ihavenokills's Avatar
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    hey now this is gonna be funnnnnnnnnnnnnnnnn
    System & others love me ;] U jelly?

  3. #23
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    Woot 43!

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    Quote Originally Posted by Lavalamp View Post
    Woot 43!
    Ok I know how you do it, because I don't stop and i'm still 41.
    This is taking forever !

  5. #25
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    1.4k into 43 its 5k for 43 so i don't wanna know what cap will be lol

  6. #26
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    Quote Originally Posted by Lavalamp View Post
    1.4k into 43 its 5k for 43 so i don't wanna know what cap will be lol
    Why must sts torture us so?
    SL - Evilgenesis lvl 41 (eng) - Evilgenesisx lvl 41 (op) - Xevilgenesisx lvl 41 (com). Three lvl 41.

  7. #27
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    First to 45!!! 53k for cap

  8. #28
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    Quote Originally Posted by Lavalamp View Post
    First to 45!!! 53k for cap
    O.o 53 k ...... and its A LOT harder then voleria >.<

  9. #29
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    Samhayne said hes talking to them about the xp curve. Cause 40-41 is 1010 and 41-42 is 3800+ seems like a big jump to me.

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  10. #30
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    m so disappointed in the update it sucks!
    " Arcane Legend: Aliss lvl.16 Warrior."
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  11. #31
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    Quote Originally Posted by SkillFullGamer View Post
    m so disappointed in the update it sucks!
    well... its just that we die a lot XD
    a lots of the new stuff is quite cool (besides dying)

    Plus, you have to admit that the new armor and wep are cool (it also have higher armor then my black star shield XD )

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  13. #32
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    I had to die (minimum 5 deaths) per round...

  14. #33
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    Flag = *Cry*

    So much for giving us motivation to want to Cap..

    Still trying to comprehend how 2k+ can die from Barrels O.o

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    Quote Originally Posted by BodMaster View Post
    Flag = *Cry*

    So much for giving us motivation to want to Cap..
    I like the flag bro! Actually gonna cap my com alt to get it
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  16. #35
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    Quote Originally Posted by Astrocat View Post
    Thanks for the super hard map
    I died twice now!
    Had 14k kills and 0 death
    Well ill die again its too hard lol


    Quote Originally Posted by octavos View Post
    I agree our stats, armors and guns dont really do much, this map is 3x harder then voleria -_-
    why is the difficulty so high? this is what happend with nuris in PL. enemies are not scaled to our level, but to a level of a capped person with top gear.

    Hey dudes! R we hardcore or what??

    i died 16 times too on first 4 maps, but screw k/d! Accept the challenge!

    use tactics - not just plain 'ganging' - pull the mobs out

    remember the Hive - first runs seemed hard too

    i think these new maps bring the gameplay to the new level - now we actually need solid teamwork
    Last edited by flashbackflip; 09-20-2012 at 02:04 AM.
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  17. #36
    Senior Member PianoWizzy's Avatar
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    Haha. In a terrible, uncoordinated group, these levels are impossible. But I was using my old Voleria gear when our legendary Artstar invited me on a run -- and this group of 41s ripped through the maps like the old Voleria.

    I think it'a just the fact that you all got waaay too much time with Voleria already -- you've gotten soft against a challenge now have you? ;」

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  18. #37
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    Has Anyone beat Du'rrex the Devastator yet?
    Only managed to get him down to 50% hp at best lol...
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  19. #38
    Senior Member KillaSkillz's Avatar
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    Du'rrex has been impossible in a pick up game for me. Half is the best I could get too. Thats the hardest map i've seen since my first time against the miner.

  20. #39
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    The maps involve strategy and teamwork, which I have YET to see on my runs so far. STS makes us rely too heavily on our team. I agree teamwork is important, but I don't want to risk dying because my teammate didn't turn off the laser wires.

    Also, at 50-55% health Du'rrex (second boss) resets himself to full health. Da heck is that?
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  21. #40
    Senior Member HunterSLAYER's Avatar
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    Quote Originally Posted by Zaonabiuibil View Post
    The maps involve strategy and teamwork, which I have YET to see on my runs so far. STS makes us rely too heavily on our team. I agree teamwork is important, but I don't want to risk dying because my teammate didn't turn off the laser wires.

    Also, at 50-55% health Du'rrex (second boss) resets himself to full health. Da heck is that?
    At 50% hp his healers will shield down and heal him if they're not killed quickly.
    At least that's what i saw lol.
    Last edited by HunterSLAYER; 09-20-2012 at 05:51 AM.
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