- Sorcerer Skills:
- Ice Wielder now allows a chance to explode on contact doing extra damage and freezing of targets caught in blast.
- Fixed issue where Warrior skill Windmill could destroy Time Shift Clock.
- Reduced dodge % on Gale Force to 25% and increased its recast time to 5.5 seconds.
- Fixed issue where Shock was being applied every time instead of the stated 25%.
- Rogue Skills:
- Fixed issue where Warrior skill Windmill could destroy Shadow Veil Bomb and Entangling Trap
- Fixed issue where Combat Medic was not correctly showing value if Good Medicine was purchased.
- Increased dodge granted by Whirling Razors to 20%.
- Fixed issue where Shatter Armor was not being applied to targets correctly when hit with Aimed Shot.
- The Shadow Absorption modifier for Shadow Veil now increases damage output by 15% instead of reducing Shadow skills mana costs.
- Warrior Skills:
- Rally Cry now increases damage reduction by 5% instead of just adding Armor.
- Lungs of Might correctly shows that it increases time of Rally Cry by 50%.
- Fixed issue where charged and uncharged version of Vengeful Blood were doing same thing.
- Chest Splitter, Windmills, and Skyward Smash have all had their damage slightly increased.
- Fixed issue where Bael would be killed but players could not progress to Kraag.
- Reduced the health and damage of boss monsters in normal dungeons.
- Fixed issue with Legendary Rogue weapons not 'procing' their special effects correctly.
- Added graphic icon to player enhancer buffs.
Additional notes from this follow up patch 2012-11-26 Content Update (108707)
- Rogue Skill: Combat Medic medpacks will now despawn after 30 seconds if not used.
- Stat and Skill respecs are temporarily free.
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