That's dark...
I like this idea. Or it could be done like in Torchlight: there is a person in town who sells mysterious items. The player doesn't know what they're going to get until after they purchase. There could be a price for green items and a price for blue items, and it would always give an item for the player's class.
Here are the rest of my ideas:
- Solo mode
- Give us something to do with all these useless white items. They are basically trash and have no reason to exist right now. Maybe a NPC who can combine 4 white items into 1 random green item.
- More enemies - especially ones that stand out from the crowd. For example, Mother really stood out to me. Maybe in one of the new areas, all of the enemies are boss-sized (but not boss difficulty). It would be visually interesting and a nice change of pace from the swarms of little grunts.
- More story and cutscenes. They are charming.
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