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Thread: Message to Warriors and Elite Characters

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    Quote Originally Posted by Raxin View Post
    Lol good idea.push the rogues n maged away.... Fail
    How is it a fail?

    When they about to attack you knock them back + interrupt their skill , and pull them in and attack rinse repeat.

    With the right gear on the mage, rogue, or even another warrior their DPS can be deadly from their melee so this would prevent you from some of the melee damage.
    AL - AGROCRAG - My guess is 12,345

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    Member kateku's Avatar
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    Use pots and everyone is a good tanker. .

    *DivineHawkz -46 Operative
    Tired and sad but fun.. - Feitan

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    I personally think, perfect party is a good tank with a carpal(cause carpal seems to have good agro), 2 good mages with 180+ damage and a good rogue with shadow veil and 150+ damage. With such types of party1:10, 1:20 are easily doable and once I have done 1:05 with my friends. The trick is to not kill minions first and then invite jarl, but to invite jarl and minions at same time (don't try this if ur party ain't capable of handling).

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    Quote Originally Posted by Catwomann View Post
    I personally think, perfect party is a good tank with a carpal(cause carpal seems to have good agro), 2 good mages with 180+ damage and a good rogue with shadow veil and 150+ damage. With such types of party1:10, 1:20 are easily doable and once I have done 1:05 with my friends. The trick is to not kill minions first and then invite jarl, but to invite jarl and minions at same time (don't try this if ur party ain't capable of handling).
    Indeed shortest I have gotten was 1:20-1:30 with my one of my warriors + 2 rogues and this was not by doing hem all at once but mob first and Jarl so can only imagine if we had done them both at same time.
    AL - AGROCRAG - My guess is 12,345

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    Forum Adept Wizard_Mike's Avatar
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    Windmill could be an awesome tank tool with two changes. First, make it generate aggro like chest splitter does. Second, change the upgrade that snares enemies to instead pull all enemies in range to the warrior. I mean, there's a big tornado around me when I'm spinning around, don't tornados suck things into themselves? Lol.

    If windmill did those two things, it would be great for tanking.

    I'm currently using axe throw, chest splitter, horn of renew, and windmill. I originally figured I would need an AoE attack to maintain aggro, so I grabbed windmill, but I find it pretty useless for tanking. I'm waiting for the next update to respec, though, since we'll be getting passives and I don't want to waste platinum on a respec now in case I find I want to respec again once the update hits.
    Main: Grimtank (warrior)
    Alts: Longfinger (sorcerer), Critsngiggles (rogue)

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    Quote Originally Posted by ctf View Post
    I dont get what this post is saying
    Im a lv16 warrior and i dont run when doing elite Jarl......
    Here is what he is saying:

    1. Stop running around Jarl because the red cone of death will one shot Rogues and Sorcerors. Its very hard to see the cone when there is so much action on the screen. Just stand still and tank.

    2. 3+ warrior parties are very slow because they don't do much damage. So Warrior should stop leaving elite maps that do not have other warriors (I haven't personally seen much of this).

    AL: Rare (Rogue)/Common (Warrior)/Mythic (Sorcerer)

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    Quote Originally Posted by Ephesius View Post
    Zero have you been playing since beta? Im pretty sure windwill is the best for pvp, trust me I am a expert when ot comes to arcane legends
    What's your record in pvp with your warrior?

    AL: Rare (Rogue)/Common (Warrior)/Mythic (Sorcerer)

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    Quote Originally Posted by TheAnonymous View Post
    How is it a fail?

    When they about to attack you knock them back + interrupt their skill , and pull them in and attack rinse repeat.

    With the right gear on the mage, rogue, or even another warrior their DPS can be deadly from their melee so this would prevent you from some of the melee damage.
    Some warriors don't take the knock back upgrade for chest splitter because the knock back interferes with positioning of mobs. E.g. Boss fights the rogue may have to move around a little, or during speed runs some mobs may be knocked out of range of aoe skills, instead of being nicely stacked together. But I suppose it is all up to personal preference and your team members.

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    Quote Originally Posted by Crystalite View Post
    Some warriors don't take the knock back upgrade for chest splitter because the knock back interferes with positioning of mobs. E.g. Boss fights the rogue may have to move around a little, or during speed runs some mobs may be knocked out of range of aoe skills, instead of being nicely stacked together. But I suppose it is all up to personal preference and your team members.
    Ya for PVE it isn't a good pick but that comment was in response to the "Windmill is the best for PVP" comment.

    In PVP that knockback , interrupt, pull, debuffs will prove to be very useful.

    That is why I made a PVP/DPS type warrior and a Tank Warrior so I could use one for Elite Runs and one for PVP/DPS/Rushes.
    AL - AGROCRAG - My guess is 12,345

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    Quote Originally Posted by TheAnonymous View Post
    Ya for PVE it isn't a good pick but that comment was in response to the "Windmill is the best for PVP" comment.

    In PVP that knockback , interrupt, pull, debuffs will prove to be very useful.

    That is why I made a PVP/DPS type warrior and a Tank Warrior so I could use one for Elite Runs and one for PVP/DPS/Rushes.
    Oops I'm sorry, didn't read carefully enough. Not sure what he means for pvp implications then.

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    Quote Originally Posted by Crystalite View Post
    Oops I'm sorry, didn't read carefully enough. Not sure what he means for pvp implications then.
    I think cause he is pro he is on the developers build servers testing out PVP for them.
    AL - AGROCRAG - My guess is 12,345

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    Senior Member akfury's Avatar
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    Guys I have a solution!!!! GET A GUILD and run in parties... Look at that no more worthless players...

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    Eh. Dealing with bad PUG tanks (and DPS'ers for that matter) just makes you a better player in the end. I do what I have to do to try to keep the run going. I heal the tank, replenish mana bars and if necessary, chug pots so my DPS doesn't drop. If it's not enough and we wipe, no big deal. At least it was only three minutes or so wasted. I guess I'm used to it after WoW raiding where you could waste 8+ hours of your day for no net gain except "experience" in the encounter or raid points.

    Quote Originally Posted by *Zero* View Post
    Last for you mages let the warrior position jarl so when you spam your lightning attack it doesn't aggro the mobs at the bridge.
    LMAO. I've been that mage. Once. Once, damnit!

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    Quote Originally Posted by *Zero* View Post
    So basically this was a thread to call out warriors. Seems your running with bad tanks. I have no problem at all keeping aggro I'm full tank build.
    Let's turn the tables a bit from what I've seen on most mages and rogues. First mage if you want to live let the tank grab aggro while rushing to jarl. Don't aoe the group before jarl until you see little red comas above their head or you will run back alone. Last for you mages let the warrior position jarl so when you spam your lightning attack it doesn't aggro the mobs at the bridge.

    Rogues again don't peircer on the boss you will be alone and will die if you do this, like stated above follow with the group. Next, don't run over and aggro jarl while the warrior is killing the group of mobs, most of the aggro is attained by first couple attacks. Also don't sit in back of the group spamming aimed shot and noxious bolt, grow some and get in the action.

    See it's not hard to call classes out by their faults. If you want good tanks Add Zero in game and I'll show ya and give ya some names of good tanks.
    Actually the rogues you want are the ones with aimed shot and nox. That is a very effective high dps build that can crit 1k+

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    Luminary Poster BodMaster's Avatar
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    Do anyone still take Ephesius posts seriously? Just ignore what they say and he'll get bored without the attention.

    Quote Originally Posted by Cashews View Post
    Actually the rogues you want are the ones with aimed shot and nox. That is a very effective high dps build that can crit 1k+
    I believe he means, stays out of range and only uses those two skills. (Which I've seen)

    Get in and dmg any boss from the back, instead of worrying about deaths.

    Still trying to comprehend how 2k+ can die from Barrels O.o

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    if there are at least 1 mage or 1 rogue help the tank to heal, then stand still~ that's called a team
    if there are no help at all and you request the tank to consume a dozen pot? Lead jarl to hit selfish "team" to hell or reset it

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    Senior Member Cahaun's Avatar
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    Quote Originally Posted by Cahaun:887985
    Quote Originally Posted by TheAnonymous:887329
    Dear Elite Characters,

    I understand the need to run around with elite weapons and show them off I really do I have multiple L16's also but if you are doing Jarl runs or other Elite runs and you are a rogue or a mage please put away your Elite weapons in favor of something that won't out DPS the tank if you see they will be out DPS'd.
    Anyone else reading this part?
    Anyone else going to bring up what he also said?

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    Meh, is, GREEN.
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    Quote Originally Posted by Cahaun View Post
    Anyone else going to bring up what he also said?
    What is there to say about it?

    I have been in quite a few parties as a non warrior where some rogue comes along with their DPS weapon and goes rogue on the mobs or some sorc goes in with their DPS weapon and then they get mad when they die but also in the process kill other non warriors.
    AL - AGROCRAG - My guess is 12,345

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    Quote Originally Posted by Aedenos View Post
    What's your record in pvp with your warrior?
    21 kills - 49930 deaths!

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